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article (An Exploratory Study of the Otaku Adolescent Consumer.) - \"the adolesc

ID: 1118124 • Letter: A

Question

article (An Exploratory Study of the Otaku Adolescent Consumer.) - "the adolescent otaku is the obsession with visual perception and their strong interest and willingness towards (ACG). This causes them to stay indoors and play games on their computer or other electronics, this is mostly because we live in a visualization era. Becoming familiar with a specific group can help target their specific needs ultimately leading to sales." what other factors do you think might influence adolescent otaku

Explanation / Answer

Adolescent otaku is when kids have a different lifestyle and are obsessed with anime products . The study has focused predominantly on the reasons why kids are inclined on purchasing such products like gaming to analyse theirr traits which is an exploratory study. The study is on a focused group , rise of internet usage has changed demand an impacted the younger generation otaku is termed developed in japan meaning obsessive interest to anime or internet related activities like gamining, surfing etc but there are a number of factors affecting such behavior . When kids become addicted to such activities it will automatically derive more demand for electronic games and such activities resulting in higher sales. If parents are working and do not get enough to spend with their kids they tend to move towards such indoor activities, physical activities are given lesser importance due to lack of time . Personal time with kids is most influential in changing this behavior , parents tend to give in to such demand wiithout understanding its negative impact. This has to an extent created an obsession towards visual perception like comic ,games , animation which increases buying decisions .