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Design and implement a Rectangle class. Make your class inherit from the Point c

ID: 1807318 • Letter: D

Question

Design and implement a Rectangle class. Make your class inherit from the Point class given in the lecture (notice that a rectangle can be described through the upper-left vertex, the height, and the width). Include acccesors, mutators, constructors, a method to display the information of the rectangle, and an area method. Write a Main class to test your Rectangle class. public class Point { private double x; private double y; public Point() { x = y = 0; } public Point(double x1, double y1) { x = x1; y = y1; } public double getX() { return x; } public double getY() { return y; } public void setX(double d) { x = d; } public void setY(double d) { y = d; } public String toString() { return " (" + x + ", " + y + ") " ; } public Point copy() { return new Point(x, y); } public double area() { return 0; } }

Explanation / Answer

please go to this link. http://www.studentoffortune.com/question/1755842/ECET370-lab1

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