I\'m looking for primer material on the modelling the physics of liquids. In par
ID: 2282187 • Letter: I
Question
I'm looking for primer material on the modelling the physics of liquids. In particular I want to make a small simulation (I'm a programmer by profession) of throwing ink at a board, much like this.
http://www.pond5.com/stock-footage/670934/ink-splatter.html
I'm researching ways to approach the problem before I start banging on the keyboard. But I'm finding it hard to find an article about procedural generation of splatters and pools of liquid. There are a lot of search results for After Effects plugins, but this is of limited use. It could be possible that an open source AE plugin exists out there that I can analyze, but I would prefer to have a good maths based article to draw from.
My math skills are quite basic so I'm fully prepared for a hard slog on this one. I would like to make some sort of road map for myself to get to a level where I can make a simulation such as this.
Guidance is much appreciated.
Explanation / Answer
There are two separate physical considerations regarding the video you posted:
The physics of a spherical drop hitting a dry surface
Multiple spherical drops hitting the surface at different times
Once the first is solved, you should be able to simulate the second easily.
Regarding the first point, a quick arxiv search returns the following results:
Impact of a Viscous Liquid Drop
Rayleigh-Plateau instability causes the crown splash
Thin Film Formation During Splashing of Viscous Liquids
How micropatterns and air pressure affect splashing on surfaces
Related Questions
drjack9650@gmail.com
Navigate
Integrity-first tutoring: explanations and feedback only — we do not complete graded work. Learn more.