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Suppose you’re designing something to damp mechanical oscillations, and you’d li

ID: 3279544 • Letter: S

Question

Suppose you’re designing something to damp mechanical oscillations, and you’d like them to dissipate as quickly as possible. (Perhaps you’re building a car’s shock absorbers, or an optics bench for LIGO.) The mass m and spring constant k are given, and you want to choose an appropriate value of the drag co¨efficient b. Whether your system is over-, under- or critically damped, the amplitude dies away exponentially with time, at some rate . (In the overdamped case you have the sum of two exponentials, but one of them is slower than the other, so examine that one.) Draw a sketch of as a function of b. What value of b guarantees that even the slowest-dying part of the solution dies as quickly as possible? If you can only build your damper with approximate precision, is it better to have b a little too small or a little too large?

Explanation / Answer

Given, damping constant = b
and rate of dfecay of amplitude = alpha

now for underdamped osscilators, amplitude as a funciton of time is given by
A(t) = e^-gamma*t
where gamma = b/2m [ m is mass of osscilator ]

for overdamped case, A(t) = e^([-b + sqroot(b^2 - 4*k/m)]*t/2)Ao

so underdamped case
dA(t)/dt = -b*A(t)/2m
overdamped case
dA(t)/dt = (-b + sqroot(b^2 - 4k/m))*A(t)/2

for dA(t)/dt to be large, b should be really large in case of underdamped osscilations, and in second case as well
but in overdamped case it takes a lot of time to come back to equilibrium
and in underdamped case
2*sqroot(mk) > b
b^2 < 4mk

hence keeping b equal to sqroot(4mk) will make the system critically damped and it will return to its equilibrium position as quickly as it can. To make up for approximations, one can keep b a b it lower than this value but not more, because when b overshoots this critical value, the system becomes overdamed and hence takes a lot of time to come back to equilibrium position