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Psychology research methods Try to make it simple SAS (8 pts total; cooperative

ID: 3488173 • Letter: P

Question

Psychology research methods Try to make it simple SAS (8 pts total; cooperative this goal, one study that Your response should indicate how d pts each) You are interested in studying the impact of playing violent video games on Phease describe two experimental studies that you could conduct to accomplish uses a between-subjects design and one study using a within subjects design. behavior. you will manipulate the independent variable (playing violent video will eames) and how you will operationalize the dependent variable (cooperative behavior) Between-subjects design study Within-subjects design study Extra Credit Question EC1. According to Michael, what football team is the best team in NFL history. As a scientist, Michael's determination of the best team is rooted in empirical data. It is the only football team to win SIX uperbowl Championships (Note: The Patriots only have five)- (1 pt)

Explanation / Answer

BETWEEN SUBJECT

It can be called as between-group design or independent measures design as it has two or more groups of participants each being tested by a different testing variable simultaneously. Example: In this a total of 12 Participants (P) are divided in separate groups of 3 each to get 3 responses to each of 4 conditions.

Cooperative Behavior

Non-Cooperative Behavior

Violent Video Games

P1

P2

P3

P7

P8

P9

Non-Violent Video Games

P4

P5

P6

P10

P11

P12

WITHIN SUBJECT

A within-subject design is a type of experimental design in which all participants are exposed to every variable or condition in the experiment. It is sometimes called a repeated measures design because one set of participants are tested more than once and their scores are compared. Example: In this experiment participants (P) are tested to get 3 responses each of each of the 4 testing condition.

Cooperative Behavior

Non-Cooperative Behavior

Violent Video Games

P1

P2

P3

P1

P2

P3

Non-Violent Video Games

P1

P2

P3

P1

P2

P3

Cooperative Behavior

Non-Cooperative Behavior

Violent Video Games

P1

P2

P3

P7

P8

P9

Non-Violent Video Games

P4

P5

P6

P10

P11

P12

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