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I\'ve trying to do this program for awhile now. I\'ve only got the frames and tw

ID: 3555768 • Letter: I

Question

I've trying to do this program for awhile now. I've only got the frames and two panels. I don't know how to make the board.

Create a frame containing two panels that looks the above. You solution should have a main method that creates a frame and two panels. The left contains square classes that inherit from imagelcon class. The square class should be written to also have the properties of Row, Column to show the position on the Board, and the property special value which is one of the following: ST - Star (middle square) TW - Tripe Word DW - Double Word DL - Double Letter TL - Triple Letter Store the squares in a two dimensional array. The right panel contains JLablel, JButons, JLists and JTextfields, Write code to add these objects to a panel,

Explanation / Answer

I made chess board game in one of my course projects. Here I am giving the code of making board game, i hope this would help you in making of board game. Thanks

Notes

The chess board complete with columns on the left and above it is provided by a 9x9 GridLayout. The first cell of the grid layout is a label with no text.

To simplify the game logic though, we maintain a separate 8x8 array of buttons.

To allow keyboard functionality we use buttons for the chess board places. This also provides inbuilt focus indication. Remove the margin of the button to allow them to shrink to the size of the icon. Add an ActionListener to the button and it will respond to both keyboard and mouse events.

The small ? in the left hand side of the GUI is meant to imply that area is 'reserved for future use'. We might use it to show lists of captured pieces, a selector for choice of piece when promoting pawns, game statistics, ...

The chess piece images were obtained from Example images for code and mark-up Q&As, which was in turn developed out of 'Fill' Unicode characters in labels.

Using images is simpler, whereas filling Unicode characters is more versatile as well as being 'lighter'. I.E. to support 4 different colors in 3 separate sizes of 3 different chess piece styles would require 36 separate sprite sheets!

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