Implement a text-based Minesweeper game. The game should allow the player to spe
ID: 3564969 • Letter: I
Question
Implement a text-based Minesweeper game. The game should allow the player to specify the size of the grid (in rows and columns) and the desired number of mines to place. Based on this information it should generate a game board, placing that number of mines in random locations. It should then allow the player to specify which tile to uncover or mark, displaying a text representation of the board after each action. Uncovering a tile without a mine should show the number of adjacent tiles that contain mines. Marking a tile that
Explanation / Answer
-> MineSweeper.java
--> Game.java
--> Board.java
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