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This code is using a graph with edge sets . Create an application that uses a gr

ID: 3568975 • Letter: T

Question

This code is using a graph with edge sets. Create an application that uses a graph with an adjacency matrix instead.

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#include <iostream>

using namespace std;

#include <set>

typedef unsigned int UINT;

#define SIZE 4

int main()

{

       set<UINT> vertices[SIZE];

       vertices[0].insert(0); vertices[0].insert(2);

       vertices[1].insert(0); vertices[1].insert(3);

       vertices[2].insert(3);

       vertices[3].insert(0); vertices[3].insert(2);

       set<UINT>::iterator iter;

       for (int i = 0; i < SIZE; i++)

       {

              cout << i << ": ";

              for (iter = vertices[i].begin();iter != vertices[i].end();iter++)

                           cout << *iter << " ";

              cout << "----------- ";

       }

       int first, second;

       while (true)

       {

              cout << "Enter -1 to quit ";

              cout << "From vertex (enter number from 0 to " << SIZE-1 << "): ";

              cin >> first;

              if (first >= SIZE || first < -1)

              {

                     cout << "Illegal entry ";

                     continue;

              }

              if (first == -1) break;

              cout << "From vertex " << first << " to ? (enter number from 0 to "

                     << SIZE - 1 << "): ";

              cin >> second;

              if (second >= SIZE || second < 0)

              {

                     cout << "Illegal entry ";

                     continue;

              }

              iter = vertices[first].find(second); // very efficient as sets use a tree

              if (iter != vertices[first].end())

                     cout << "Found " << *iter << endl;

              else

                     cout << "Did not find " << second << endl;

       }

       system("pause");

       return 0;

}

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Explanation / Answer

#include using namespace std; const int t = 100; class graph { struct edge { int distance; int name; bool connection; }; struct edge adj[t][t]; int v; public: graph(); void vertices ( int ver ); void add(int distance , int v1 , int v2); void del(int v1 ,int v2); void display(); }; graph::graph() { adj[v][v]; for (int i = 0 ; i
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