Academic Integrity: tutoring, explanations, and feedback — we don’t complete graded work or submit on a student’s behalf.

I need help finishing this class??? it is for Java Class: PlayTicTacToe The Tic

ID: 3575332 • Letter: I

Question

I need help finishing this class??? it is for Java

Class: PlayTicTacToe

The Tic Tac Toe client Application class is the driver program that contains the main method.

The main method will get the names of the players from the user and use those names to instantiate an instance of the TicTacToe class called game.

The main method will have one big loop that will execute as long as the client says “yes” he/she whishes to play another game of tic tac toe.

Inside the loop (every time the game is played):

The game will be initialized

(While the last player to take a turn is not a winner and the players have not taken 9 turns)

- The player is switched (i.e. if the player is PLAYER_X, the player will become PLAYER_O, etc…)

- The player takes A Turn. - number of turns taken is incremented.

The results will be displayed The players will be asked if they wish to play the game again.

Explanation / Answer

Main.java

public class Main {

    public void play() {

        TicTacToe game = new TicTacToe();

        System.out.println("Welcome! Tic Tac Toe is a two player game.");

        System.out.print("Enter player one's name: ");

        game.setPlayer1(game.getPrompt());

        System.out.print("Enter player two's name: ");

        game.setPlayer2(game.getPrompt());

        boolean markerOk = false;

        while (!markerOk) {

            System.out.print("Select any letter as " + game.getPlayer1() + "'s marker: ");

            String marker = game.getPrompt();

            if (marker.length() == 1 &&

                    Character.isLetter(marker.toCharArray()[0])) {

                markerOk = true;

                game.setMarker1(marker.toCharArray()[0]);

            } else {

                System.out.println("Invalid marker, try again");

            }

        }

        markerOk = false;

        while (!markerOk) {

            System.out.print("Select any letter as " + game.getPlayer2() + "'s marker: ");

            String marker = game.getPrompt();

            if (marker.length() == 1 &&

                    Character.isLetter(marker.toCharArray()[0])) {

                markerOk = true;

                game.setMarker2(marker.toCharArray()[0]);

            } else {

                System.out.println("Invalid marker, try again");

            }

        }

        boolean continuePlaying = true;

        while (continuePlaying) {

            game.init();

            System.out.println();

            System.out.println(game.getRules());

            System.out.println();

            System.out.println(game.drawBoard());

            System.out.println();

            String player = null;

            while (!game.winner() && game.getPlays() < 9) {

                player = game.getCurrentPlayer() == 1 ? game.getPlayer1() : game.getPlayer2();

                boolean validPick = false;

                while (!validPick) {

                    System.out.print("It is " + player + "'s turn. Pick a square: ");

                    String square = game.getPrompt();

                    if (square.length() == 1 && Character.isDigit(square.toCharArray()[0])) {

                        int pick = 0;

                        try {

                            pick = Integer.parseInt(square);

                        } catch (NumberFormatException e) {

                            //Do nothing here, it'll evaluate as an invalid pick on the next row.

                        }

                        validPick = game.placeMarker(pick);

                    }

                    if (!validPick) {

                        System.out.println("Square can not be selected. Retry");

                    }

                }

                game.switchPlayers();

                System.out.println();

                System.out.println(game.drawBoard());

                System.out.println();

            }

            if (game.winner()) {

                System.out.println("Game Over - " + player + " WINS!!!");

            } else {

                System.out.println("Game Over - Draw");

            }

            System.out.println();

            System.out.print("Play again? (Y/N): ");

            String choice = game.getPrompt();

            if (!choice.equalsIgnoreCase("Y")) {

                continuePlaying = false;

            }

        }

    }

    public static void main(String[] args) {

        Main main = new Main();

        main.play();

    }

}

TicTocToe.java

import java.io.BufferedReader;

import java.io.IOException;

import java.io.InputStreamReader;

public class TicTacToe {

    private char[][] board = new char[3][3];

    private String player1;

    private String player2;

    private int currentPlayer;

    private char marker1;

    private char marker2;

    private int plays;

    private BufferedReader reader =

            new BufferedReader(new InputStreamReader(System.in));

    protected void init() {

        int counter = 0;

        for (int i = 0; i < 3; i++) {

            for (int i1 = 0; i1 < 3; i1++) {

                board[i][i1] = Character.forDigit(++counter, 10);

            }

        }

        currentPlayer = 1;

        plays = 0;

    }

    protected void switchPlayers() {

        if (getCurrentPlayer() == 1) {

            setCurrentPlayer(2);

        } else {

            setCurrentPlayer(1);

        }

        setPlays(getPlays() + 1);

    }

    protected boolean placeMarker(int play) {

        for (int i = 0; i < 3; i++) {

            for (int i1 = 0; i1 < 3; i1++) {

                if (board[i][i1] == Character.forDigit(play, 10)) {

                    board[i][i1] = (getCurrentPlayer() == 1) ? getMarker1() : getMarker2();

                    return true;

                }

            }

        }

        return false;

    }

    protected boolean winner() {

        //Checking rows

        char current = ' ';

        for (int i = 0; i < 3; i++) {

            int i1 = 0;

            for (i1 = 0; i1 < 3; i1++) {

                if (!Character.isLetter(board[i][i1])) {

                    break;

                }

                if (i1 == 0) {

                    current = board[i][i1];

                } else if (current != board[i][i1]) {

                    break;

                }

                if (i1 == 2) {

                    //Found winner

                    return true;

                }

            }

        }

        //Checking columns

        for (int i = 0; i < 3; i++) {

            current = ' ';

            int i1 = 0;

            for (i1 = 0; i1 < 3; i1++) {

                if (!Character.isLetter(board[i1][i])) {

                    break;

                }

                if (i1 == 0) {

                    current = board[i1][i];

                } else if (current != board[i1][i]) {

                    break;

                }

                if (i1 == 2) {

                    //Found winner

                    return true;

                }

            }

        }

        //Checking diagonals

        current = board[0][0];

        if (Character.isLetter(current) && board[1][1] == current && board[2][2] == current) {

            return true;

        }

        current = board[2][0];

        if (Character.isLetter(current) && board[1][1] == current && board[0][2] == current) {

            return true;

        }

        return false;

    }

    protected String getRules() {

        StringBuilder builder = new StringBuilder();

        builder.append("Players take turns marking a square. Only squares ");

        builder.append("not already marked can be picked. Once a player has ");

        builder.append("marked three squares in a row, the player wins! If all squares ");

        builder.append("are marked and no three squares are the same, a tie game is declared. ");

        builder.append("Have Fun! ");

        return builder.toString();

    }

    protected String getPrompt() {

        String prompt = "";

        try {

            prompt = reader.readLine();

        } catch (IOException ex) {

            ex.printStackTrace();

        }

        return prompt;

    }

    protected String drawBoard() {

        StringBuilder builder = new StringBuilder("Game board: ");

        for (int i = 0; i < 3; i++) {

            for (int i1 = 0; i1 < 3; i1++) {

                builder.append("[" + board[i][i1] + "]");

            }

            builder.append(" ");

        }

        return builder.toString();

    }

    public int getCurrentPlayer() {

        return currentPlayer;

    }

    public void setCurrentPlayer(int currentPlayer) {

        this.currentPlayer = currentPlayer;

    }

    public char getMarker1() {

        return marker1;

    }

    public void setMarker1(char marker1) {

        this.marker1 = marker1;

    }

    public char getMarker2() {

        return marker2;

    }

    public void setMarker2(char marker2) {

        this.marker2 = marker2;

    }

    public int getPlays() {

        return plays;

    }

    public void setPlays(int plays) {

        this.plays = plays;

    }

    public String getPlayer1() {

        return player1;

    }

    public void setPlayer1(String player1) {

        this.player1 = player1;

    }

    public String getPlayer2() {

        return player2;

    }

    public void setPlayer2(String player2) {

        this.player2 = player2;

    }

}

Hire Me For All Your Tutoring Needs
Integrity-first tutoring: clear explanations, guidance, and feedback.
Drop an Email at
drjack9650@gmail.com
Chat Now And Get Quote