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In adobe flash professional i am making a game. I have a tweened object going ac

ID: 3632995 • Letter: I

Question

In adobe flash professional i am making a game. I have a tweened object going across the screen. (it is already a symbol) In as2 when i add actions to it it wont move the screen when i click it. Please provide step by step explanation of how to fix this.

Explanation / Answer

1. Select a symbol instance or a text field to tween on the Stage. 2. If the selection contains other objects, or it contains multiple objects from a layer, Flash offers to convert your selection to a movie clip symbol. 3. Do one of the following: Choose Insert > Motion Tween. 4.If the “Convert selection to symbol for tween” dialog box appears, click OK to convert the selection into a movie clip symbol. 5. If the tweened object was the only item on the layer, Flash Pro converts the layer containing the object to a tween layer. If there are other objects on the layer, Flash Pro inserts layers to preserve the stacking order. Flash places the tweened object on its own layer. 6. If the original object resided in only the first frame of the Timeline, the length of the tween span is equal to one second in duration. If the original object was present in more than one contiguous frame, the tween span contains the number of frames occupied by the original object. 7. Drag either end of the tween span in the Timeline to shorten or extend the span to the desired number of frames. Any existing property keyframes in the tween move proportionally with the end of the span. 8. To move the end of the span without moving any existing keyframes, Shift-drag the end of the tween span. 9. To add motion to the tween, place the playhead on a frame within the tween span and then drag the object to a new position. 10. A motion path appears on the Stage showing the path from the position in the first frame of the tween span to the new position. Because you explicitly defined the X and Y properties of the object, property keyframes are added for X and Y in the frame containing the playhead. Property keyframes appear as small diamonds in the tween span. By default, the Timeline displays the property keyframes of all property types. You can choose which types of property keyframes to display by right-clicking (Windows) or Command-clicking (Macintosh) the tween span and choosing View Keyframes > property type. To specify another position for the object, place the playhead in another frame within the tween span and drag the object on Stage to another position. The motion path adjusts to include all the positions you specify. To tween 3D rotation or position, use the 3D Rotation or 3D Translation tool. Be sure to place the playhead in the frame where you want to add the 3D property keyframe first.

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