import java.awt.Container; import java.awt.Rectangle; import java.awt.event.Acti
ID: 3706883 • Letter: I
Question
import java.awt.Container; import java.awt.Rectangle; import java.awt.event.ActionEvent; import java.awt.event.ActionListener; import java.awt.event.MouseEvent; import java.awt.event.MouseListener; import javax.swing.ImageIcon; import javax.swing.JButton; import javax.swing.JLabel; import javax.swing.JPanel; import javax.swing.*;public abstract class JPanelFayette extends JPanel implements ActionListener, MouseListener {
Timer Time; int deltay, directiony, direstionY=4;; int deltax, directionx, directionX=2; int startX=2; int StartY=4; int i; int delay=0;
JLabel 11 = new JLabel ("Score"); JLabel 12 = new JLabel ("Timer");
int clicked=0;
ImageIcon Erie = new ImageIcon("Erie.jpg"); ImageIcon UniversityPark = new ImageIcon("UniversityPark.jpg"); ImageIcon WorldCampus = new ImageIcon("WorldCampus.jpg");
JButton Er1 = new JButton (Erie); JButton Up1 = new JButton (UniversityPark); JButton Wc1 = new JButton (WorldCampus); JButton ty = new JButton ("Thank you");
ImageIcon win =new ImageIcon("WinScreen.jpg"); ImageIcon lost =new ImageIcon("LoseScreen.jpg");
JButton w1= new JButton (win); JButton l1= new JButton (lost);
Boolean loser, winner; boolean mouseClicked, mouseEntered= false;
public JPanelFayette (int startX, int startY, int deltaX, int deltaY, int directionY, int delay){
super(); this.deltax= deltaX; this.deltay=deltaY; this.directionX=directionX; this.directionY=directionY;
add(11); add(12); add(Er1); add(Up1); add(Wc1); add(w1); add(l1);
l1.setVisible(false); w1.setVisible(false);
addMouseListener(this); Er1.addActionListener(this); w1.addActionListener(this); l1.addActionaListener(this); Up1.addActionListener(this); Wc1.addActionListener(this);
Er1.setLocation(6,6); Up1.setLocation (4,4); Wc1.setLocation (1,1); ty.setLocation (5,5); Timer time = new Timer (delay, this);
public void actionPerformed(ActionEvent event){
Object obj =event.getSource(); Container student = getStudent(); winner(); loser ();
if (obj== Wc1){ Er1.setVisible(false); Up1.setVisible(false); Er1.setEnabled(false); Up1.setEnabled(false);
remove(Er1); remove(Up1); setSize(300,300); } if (obj==Up1){ Er1.setVisible(false); Wc1.setVisible(false); Er1.setEnabled(false); Wc1.setEnabled(false);
remove(Er1); remove(Wc1); setSize(300,300); } if (obj==Er1){ Up1.setVisible(false); Wc1.setVisible(false); Up1.setEnabled(false); Wc1.setEnabled(false);
remove(Up1); remove(Wc1); setSize(300,300); }
if(clicked<25||winner==false) { nextX = 0; directionX*=-1; } if(nextX+getSize().width>student.getSize().width){ nextX=student.getSize().width-getSize().width; directionX*=-1; }
int nextY= getLocation().y+(deltay*directionY); if(nextY<0){ nextY=0; directionY*=-1; } if(nextY+getSize().height>student.getSize().height){ nectY=studen.getSize().height-getSize().height; directionY*=-1; } setLocation(nextX.nextY); if (obj==Er1||obj==Up1||obj==Wc1){ if(mouseClicked=true){ directionY++; directionX++; clicked++; delay=(10-1); String strI=String.valueOf(clicked); l1.setText(strI); delay--; } } } } @Override public void mouseClicked (MouseEvent e){ mouseClicked=true; mouseEntered=true; } @Override public void mouseEntered (MouseEvent e){ mouseClicked=false; mouseEntered=true; }
@Override public void mouseExited (MouseEvent e) { mouseClicked=false; mouseEntered=false; } @override Public void mousePressed(MOuseEvent e) { mouseClicked=true; mouseEntered=true;
}
@override public void mouseReleased(MouseEvent e) { mouseClicked=false; mouseEntered=true;
w1.setVisible(true); l1.setVisible(false); l2.setvisible(false); Er1.setVisible(false); Up1.setVisible(false); Wc1.setVisible(false); setBounds(new Rectangle(0,0,800,630)); winner=true; loser=false; } public boolean loser() { if (clicked <30){ if((i)>=2000){ l1.setVisible(true); w1.setVisible(false); Er1.setVisible(false); Up1.setVisible(false); Wc1.setVisible(false); l1.setVisible(false); l2.setVisible(false); Wc1.setEnabled(false); Up1.setEnabled(false); Er1.setEnabled(false); remove(Er1); remove(Up1); remove(Wc1); setBounds(new Rectangle(0,0,800,630)); loser=true; winner=false; clicked=0; }
trying to create PSU Shooting arcade game need help please thank you
import java.awt.Container; import java.awt.Rectangle; import java.awt.event.ActionEvent; import java.awt.event.ActionListener; import java.awt.event.MouseEvent; import java.awt.event.MouseListener; import javax.swing.ImageIcon; import javax.swing.JButton; import javax.swing.JLabel; import javax.swing.JPanel; import javax.swing.*;
public abstract class JPanelFayette extends JPanel implements ActionListener, MouseListener {
Timer Time; int deltay, directiony, direstionY=4;; int deltax, directionx, directionX=2; int startX=2; int StartY=4; int i; int delay=0;
JLabel 11 = new JLabel ("Score"); JLabel 12 = new JLabel ("Timer");
int clicked=0;
ImageIcon Erie = new ImageIcon("Erie.jpg"); ImageIcon UniversityPark = new ImageIcon("UniversityPark.jpg"); ImageIcon WorldCampus = new ImageIcon("WorldCampus.jpg");
JButton Er1 = new JButton (Erie); JButton Up1 = new JButton (UniversityPark); JButton Wc1 = new JButton (WorldCampus); JButton ty = new JButton ("Thank you");
ImageIcon win =new ImageIcon("WinScreen.jpg"); ImageIcon lost =new ImageIcon("LoseScreen.jpg");
JButton w1= new JButton (win); JButton l1= new JButton (lost);
Boolean loser, winner; boolean mouseClicked, mouseEntered= false;
public JPanelFayette (int startX, int startY, int deltaX, int deltaY, int directionY, int delay){
super(); this.deltax= deltaX; this.deltay=deltaY; this.directionX=directionX; this.directionY=directionY;
add(11); add(12); add(Er1); add(Up1); add(Wc1); add(w1); add(l1);
l1.setVisible(false); w1.setVisible(false);
addMouseListener(this); Er1.addActionListener(this); w1.addActionListener(this); l1.addActionaListener(this); Up1.addActionListener(this); Wc1.addActionListener(this);
Er1.setLocation(6,6); Up1.setLocation (4,4); Wc1.setLocation (1,1); ty.setLocation (5,5); Timer time = new Timer (delay, this);
public void actionPerformed(ActionEvent event){
Object obj =event.getSource(); Container student = getStudent(); winner(); loser ();
if (obj== Wc1){ Er1.setVisible(false); Up1.setVisible(false); Er1.setEnabled(false); Up1.setEnabled(false);
remove(Er1); remove(Up1); setSize(300,300); } if (obj==Up1){ Er1.setVisible(false); Wc1.setVisible(false); Er1.setEnabled(false); Wc1.setEnabled(false);
remove(Er1); remove(Wc1); setSize(300,300); } if (obj==Er1){ Up1.setVisible(false); Wc1.setVisible(false); Up1.setEnabled(false); Wc1.setEnabled(false);
remove(Up1); remove(Wc1); setSize(300,300); }
if(clicked<25||winner==false) { nextX = 0; directionX*=-1; } if(nextX+getSize().width>student.getSize().width){ nextX=student.getSize().width-getSize().width; directionX*=-1; }
int nextY= getLocation().y+(deltay*directionY); if(nextY<0){ nextY=0; directionY*=-1; } if(nextY+getSize().height>student.getSize().height){ nectY=studen.getSize().height-getSize().height; directionY*=-1; } setLocation(nextX.nextY); if (obj==Er1||obj==Up1||obj==Wc1){ if(mouseClicked=true){ directionY++; directionX++; clicked++; delay=(10-1); String strI=String.valueOf(clicked); l1.setText(strI); delay--; } } } } @Override public void mouseClicked (MouseEvent e){ mouseClicked=true; mouseEntered=true; } @Override public void mouseEntered (MouseEvent e){ mouseClicked=false; mouseEntered=true; }
@Override public void mouseExited (MouseEvent e) { mouseClicked=false; mouseEntered=false; } @override Public void mousePressed(MOuseEvent e) { mouseClicked=true; mouseEntered=true;
}
@override public void mouseReleased(MouseEvent e) { mouseClicked=false; mouseEntered=true;
w1.setVisible(true); l1.setVisible(false); l2.setvisible(false); Er1.setVisible(false); Up1.setVisible(false); Wc1.setVisible(false); setBounds(new Rectangle(0,0,800,630)); winner=true; loser=false; } public boolean loser() { if (clicked <30){ if((i)>=2000){ l1.setVisible(true); w1.setVisible(false); Er1.setVisible(false); Up1.setVisible(false); Wc1.setVisible(false); l1.setVisible(false); l2.setVisible(false); Wc1.setEnabled(false); Up1.setEnabled(false); Er1.setEnabled(false); remove(Er1); remove(Up1); remove(Wc1); setBounds(new Rectangle(0,0,800,630)); loser=true; winner=false; clicked=0; }
trying to create PSU Shooting arcade game need help please thank you
import java.awt.Container; import java.awt.Rectangle; import java.awt.event.ActionEvent; import java.awt.event.ActionListener; import java.awt.event.MouseEvent; import java.awt.event.MouseListener; import javax.swing.ImageIcon; import javax.swing.JButton; import javax.swing.JLabel; import javax.swing.JPanel; import javax.swing.*;
public abstract class JPanelFayette extends JPanel implements ActionListener, MouseListener {
Timer Time; int deltay, directiony, direstionY=4;; int deltax, directionx, directionX=2; int startX=2; int StartY=4; int i; int delay=0;
JLabel 11 = new JLabel ("Score"); JLabel 12 = new JLabel ("Timer");
int clicked=0;
ImageIcon Erie = new ImageIcon("Erie.jpg"); ImageIcon UniversityPark = new ImageIcon("UniversityPark.jpg"); ImageIcon WorldCampus = new ImageIcon("WorldCampus.jpg");
JButton Er1 = new JButton (Erie); JButton Up1 = new JButton (UniversityPark); JButton Wc1 = new JButton (WorldCampus); JButton ty = new JButton ("Thank you");
ImageIcon win =new ImageIcon("WinScreen.jpg"); ImageIcon lost =new ImageIcon("LoseScreen.jpg");
JButton w1= new JButton (win); JButton l1= new JButton (lost);
Boolean loser, winner; boolean mouseClicked, mouseEntered= false;
public JPanelFayette (int startX, int startY, int deltaX, int deltaY, int directionY, int delay){
super(); this.deltax= deltaX; this.deltay=deltaY; this.directionX=directionX; this.directionY=directionY;
add(11); add(12); add(Er1); add(Up1); add(Wc1); add(w1); add(l1);
l1.setVisible(false); w1.setVisible(false);
addMouseListener(this); Er1.addActionListener(this); w1.addActionListener(this); l1.addActionaListener(this); Up1.addActionListener(this); Wc1.addActionListener(this);
Er1.setLocation(6,6); Up1.setLocation (4,4); Wc1.setLocation (1,1); ty.setLocation (5,5); Timer time = new Timer (delay, this);
public void actionPerformed(ActionEvent event){
Object obj =event.getSource(); Container student = getStudent(); winner(); loser ();
if (obj== Wc1){ Er1.setVisible(false); Up1.setVisible(false); Er1.setEnabled(false); Up1.setEnabled(false);
remove(Er1); remove(Up1); setSize(300,300); } if (obj==Up1){ Er1.setVisible(false); Wc1.setVisible(false); Er1.setEnabled(false); Wc1.setEnabled(false);
remove(Er1); remove(Wc1); setSize(300,300); } if (obj==Er1){ Up1.setVisible(false); Wc1.setVisible(false); Up1.setEnabled(false); Wc1.setEnabled(false);
remove(Up1); remove(Wc1); setSize(300,300); }
if(clicked<25||winner==false) { nextX = 0; directionX*=-1; } if(nextX+getSize().width>student.getSize().width){ nextX=student.getSize().width-getSize().width; directionX*=-1; }
int nextY= getLocation().y+(deltay*directionY); if(nextY<0){ nextY=0; directionY*=-1; } if(nextY+getSize().height>student.getSize().height){ nectY=studen.getSize().height-getSize().height; directionY*=-1; } setLocation(nextX.nextY); if (obj==Er1||obj==Up1||obj==Wc1){ if(mouseClicked=true){ directionY++; directionX++; clicked++; delay=(10-1); String strI=String.valueOf(clicked); l1.setText(strI); delay--; } } } } @Override public void mouseClicked (MouseEvent e){ mouseClicked=true; mouseEntered=true; } @Override public void mouseEntered (MouseEvent e){ mouseClicked=false; mouseEntered=true; }
@Override public void mouseExited (MouseEvent e) { mouseClicked=false; mouseEntered=false; } @override Public void mousePressed(MOuseEvent e) { mouseClicked=true; mouseEntered=true;
}
@override public void mouseReleased(MouseEvent e) { mouseClicked=false; mouseEntered=true;
w1.setVisible(true); l1.setVisible(false); l2.setvisible(false); Er1.setVisible(false); Up1.setVisible(false); Wc1.setVisible(false); setBounds(new Rectangle(0,0,800,630)); winner=true; loser=false; } public boolean loser() { if (clicked <30){ if((i)>=2000){ l1.setVisible(true); w1.setVisible(false); Er1.setVisible(false); Up1.setVisible(false); Wc1.setVisible(false); l1.setVisible(false); l2.setVisible(false); Wc1.setEnabled(false); Up1.setEnabled(false); Er1.setEnabled(false); remove(Er1); remove(Up1); remove(Wc1); setBounds(new Rectangle(0,0,800,630)); loser=true; winner=false; clicked=0; }
trying to create PSU Shooting arcade game need help please thank you
Explanation / Answer
the total program not uploading
u can download total code from my drive link
https://drive.google.com/open?id=1WZhdLLOdMeg10QX-h2qjyY1vqKjI2-g5
public class Game extends JFrame implements ActionListener{
protected static Cursor CURSOR_LOCKED, CURSOR_UNLOCKED, CURSOR_DEFAULT;
private final String fileCursorLocked = "images/cursors/locked.png",
fileCursorUnlocked = "images/cursors/unlocked.png",
fileCursorDefault = "images/cursors/default.png";
protected final static int WIDTH = 900, HEIGHT = 500;
protected final static int REFRESH_TIME = 150;
protected static int highScore = 0;
private final String fileScore =
new File(getClass().getProtectionDomain().getCodeSource().getLocation().getPath()).getParent() +
File.separator + "__score_data__.txt";
private final String fileCredits = "data/credits.txt";
private Font defaultFont;
private JPanel menuPanel, highScorePanel, creditsPanel;
private JButton playButton, quitButton, creditsButton, highScoreButton,
backButton0, backButton1;
private JTextField txtHighScore;
public enum GameState {NEW, CONTINUE, OVER, HIGHSCORE, CREDITS, WAIT, QUIT};
public static GameState state;
public Game() throws HeadlessException, IOException {
this("SHOOTER GAME");
}
public Game(String title) throws HeadlessException, IOException {
super(title);
initCursors();
loadHighScore();
setBackButtons();
defaultFont = new Font(Font.SERIF, Font.BOLD, 24);
setMenuPanel();
setHighScorePanel();
setCreditsPanel();
setLayout(null);
setPreferredSize(new Dimension(WIDTH, HEIGHT));
setBackground(Color.WHITE);
setDefaultCloseOperation(EXIT_ON_CLOSE);
setResizable(false);
setVisible(true);
pack();
}
private void setBackButtons() {
backButton0 = createButton(new String[] {"images/buttons/back0.png",
"images/buttons/back1.png",
"images/buttons/back2.png"});
backButton1 = createButton(new String[] {"images/buttons/back0.png",
"images/buttons/back1.png",
"images/buttons/back2.png"});
}
public void initCursors() {
Toolkit toolkit = Toolkit.getDefaultToolkit();
Image lockedImage = toolkit.getImage(getClass().getResource(fileCursorLocked));
Image unlockedImage = toolkit.getImage(getClass().getResource(fileCursorUnlocked));
Image menuImage = toolkit.getImage(getClass().getResource(fileCursorDefault));
CURSOR_LOCKED = toolkit.createCustomCursor(lockedImage, new Point(20, 20), "cursorLocked");
CURSOR_UNLOCKED = toolkit.createCustomCursor(unlockedImage, new Point(20, 20), "cursorUnlocked");
CURSOR_DEFAULT = toolkit.createCustomCursor(menuImage, new Point(16, 16), "cursorDefault");
}
public void loadHighScore() throws IOException {
File file = new File(URLDecoder.decode(fileScore, "UTF-8"));
if(!file.canRead()) {
file.createNewFile();
setHighScore(0);
}
else {
BufferedReader reader = new BufferedReader(new FileReader(file));//(new InputStreamReader(getClass().getResourceAsStream(fileScore)));
String line = reader.readLine();
// If file is empty set highScore as 0.
setHighScore( (line != null) ? Integer.parseInt(line) : 0 );
reader.close();
}
}
public static void setState(GameState state) {
Game.state = state;
}
public static void setHighScore(int score) {
if(score < 0)
throw new IllegalArgumentException("High Score CANNOT BE a negative number!");
if(score > highScore)
highScore = score;
}
public static int getHighScore() {
return highScore;
}
public void saveHighScore() throws IOException, SecurityException {
// new File with the file path, it decodes as UTF-8 because there might be some special characters in the file path.
File file = new File(URLDecoder.decode(fileScore, "UTF-8"));
if(!file.canWrite())
file.createNewFile();
BufferedWriter writer = new BufferedWriter(new FileWriter(file));
writer.write(Integer.toString(getHighScore()));
writer.close();
}
public void setMenuPanel() {
menuPanel = new JPanel(new FlowLayout(FlowLayout.CENTER));
menuPanel.setBounds(0, 0, WIDTH, HEIGHT);
menuPanel.setBackground(Color.WHITE);
menuPanel.setCursor(Game.CURSOR_DEFAULT);
JPanel innerPanel = new JPanel(new GridLayout(4, 1, 5, 5));
innerPanel.setPreferredSize(new Dimension(310, 440));
innerPanel.setBackground(Color.WHITE);
playButton = createButton(new String[] {"images/buttons/play0.png",
"images/buttons/play1.png",
"images/buttons/play2.png"});
highScoreButton = createButton(new String[] {"images/buttons/highscore0.png",
"images/buttons/highscore1.png",
"images/buttons/highscore2.png"});
creditsButton = createButton(new String[] {"images/buttons/credits0.png",
"images/buttons/credits1.png",
"images/buttons/credits2.png"});
quitButton = createButton(new String[] {"images/buttons/quit0.png",
"images/buttons/quit1.png",
"images/buttons/quit2.png"});
innerPanel.add(playButton);
innerPanel.add(highScoreButton);
innerPanel.add(creditsButton);
innerPanel.add(quitButton);
menuPanel.add(innerPanel);
}
public void setHighScorePanel() {
highScorePanel = new JPanel(new FlowLayout(FlowLayout.CENTER));
highScorePanel.setBounds(0, 0, WIDTH, HEIGHT);
highScorePanel.setBackground(Color.WHITE);
highScorePanel.setCursor(Game.CURSOR_DEFAULT);
JPanel innerPanel = new JPanel(new GridLayout(2, 1, 5, 5));
innerPanel.setPreferredSize(new Dimension(800, 220));
innerPanel.setBackground(Color.WHITE);
JLabel lblMessage = new JLabel("High Score", JLabel.CENTER);
lblMessage.setForeground(Color.BLACK);
lblMessage.setFont(defaultFont);
lblMessage.setHorizontalTextPosition(JLabel.CENTER);
txtHighScore = new JTextField(Integer.toString(highScore), 6);
txtHighScore.setFont(defaultFont);
txtHighScore.setHorizontalAlignment(JTextField.CENTER);
txtHighScore.setEditable(false);
innerPanel.add(lblMessage, BorderLayout.NORTH);
innerPanel.add(txtHighScore, BorderLayout.CENTER);
highScorePanel.add(innerPanel);
highScorePanel.add(backButton0);
}
public void setCreditsPanel() throws IOException {
creditsPanel = new JPanel(new FlowLayout(FlowLayout.CENTER));
creditsPanel.setBounds(0, 0, WIDTH, HEIGHT);
creditsPanel.setBackground(Color.WHITE);
creditsPanel.setCursor(Game.CURSOR_DEFAULT);
String text = "CREDITS";
if(getClass().getResourceAsStream(fileCredits) == null)
throw new FileNotFoundException("credits.txt could NOT be found!");
else {
BufferedReader reader = new BufferedReader(new InputStreamReader(getClass().getResourceAsStream(fileCredits)));
String line = " ";
while(line != null) {
text = text + " " + line;
line = reader.readLine();
}
reader.close();
}
JTextPane txtPane = new JTextPane();
txtPane.setText(text);
txtPane.setEditable(false);
StyledDocument doc = txtPane.getStyledDocument();
SimpleAttributeSet body = new SimpleAttributeSet();
SimpleAttributeSet header = new SimpleAttributeSet();
StyleConstants.setAlignment(body, StyleConstants.ALIGN_CENTER);
StyleConstants.setFontSize(body, 16);
StyleConstants.setFontSize(header, 24);
StyleConstants.setBold(header, true);
StyleConstants.setAlignment(header, StyleConstants.ALIGN_CENTER);
doc.setParagraphAttributes(7, doc.getLength(), body, false);
doc.setParagraphAttributes(0, 7, header, false);
JScrollPane scrollPane = new JScrollPane(txtPane);
scrollPane.setPreferredSize(new Dimension(850, HEIGHT - 200));
scrollPane.setVerticalScrollBarPolicy(JScrollPane.VERTICAL_SCROLLBAR_ALWAYS);
creditsPanel.add(scrollPane);
creditsPanel.add(backButton1);
}
private JButton createButton(String[] iconFiles) {
ImageIcon[] icon = new ImageIcon[iconFiles.length];
for(int i = 0; i < iconFiles.length; ++i)
icon[i] = new ImageIcon(getClass().getResource(iconFiles[i]));
JButton button = new JButton(icon[0]);
button.setBorderPainted(false);
button.setFocusable(true);
button.setFocusPainted(false);
button.setRolloverEnabled(true);
button.setRolloverIcon(icon[1]);
button.setPressedIcon(icon[2]);
button.setContentAreaFilled(false);
button.addActionListener(this);
return button;
}
public void startGame() throws IOException {
Thread t = new Thread(new Runnable() {
public void run() {
setState(GameState.WAIT);
add(menuPanel);
GameBoard board = null;
while(!state.equals(GameState.QUIT)) {
switch (state) {
case WAIT:
try {
Thread.sleep(200);
} catch (InterruptedException e) {
exceptionOther(e.getMessage());
}
break;
case NEW:
remove(menuPanel);
repaint();
try {
board = new GameBoard();
} catch (IOException e) {
exceptionIO(e.getMessage());
}
add(board);
pack();
board.gameLoop();
setState(GameState.WAIT);
break;
// After game over if user wants to play a new game.
case CONTINUE:
try {
saveHighScore();
} catch (IOException e) {
exceptionIO(e.getMessage());
} catch (SecurityException e) {
exceptionSecurity(e.getMessage());
}
remove(board);
repaint();
try {
board = new GameBoard();
} catch (IOException e) {
exceptionIO(e.getMessage());
}
add(board);
repaint();
pack();
board.gameLoop();
setState(GameState.WAIT);
break;
try {
saveHighScore();
} catch (IOException e) {
exceptionIO(e.getMessage());
} catch (SecurityException e) {
exceptionSecurity(e.getMessage());
}
remove(board);
repaint();
add(menuPanel);
repaint();
pack();
setState(GameState.WAIT);
break;
case HIGHSCORE:
txtHighScore.setText(Integer.toString(getHighScore()));
remove(menuPanel);
repaint();
add(highScorePanel);
repaint();
pack();
setState(GameState.WAIT);
break;
case CREDITS:
remove(menuPanel);
repaint();
add(creditsPanel);
repaint();
pack();
setState(GameState.WAIT);
break;
case QUIT:
break;
}// End of switch-case
}// End of while
dispose();
System.exit(0);
}// End of run.
});// End of Thread t.
t.start();
}
private void exceptionIO(String e) {
JOptionPane.showMessageDialog(null,
"It seems that there is a problem on your file system! Error: " + e,
"Opps!! Something went wrong!", JOptionPane.ERROR_MESSAGE);
}
private void exceptionSecurity(String e) {
JOptionPane.showMessageDialog(null,
"It seems that there is a problem about file's permission! Error: " + e,
"Opps!! Something went wrong!", JOptionPane.ERROR_MESSAGE);
}
private void exceptionOther(String e) {
JOptionPane.showMessageDialog(null,
"We are sorry about that! Error: " + e,
"Opps!! Something went wrong!", JOptionPane.ERROR_MESSAGE);
}
@Override
public void actionPerformed(ActionEvent e) {
if(e.getSource().equals(playButton))
setState(GameState.NEW);
else if(e.getSource().equals(highScoreButton))
setState(GameState.HIGHSCORE);
else if(e.getSource().equals(backButton0) || e.getSource().equals(backButton1)) {
remove(((JButton) e.getSource()).getParent());
repaint();
add(menuPanel);
pack();
setState(GameState.WAIT);
}
else if(e.getSource().equals(quitButton))
setState(GameState.QUIT);
else if(e.getSource().equals(creditsButton))
setState(GameState.CREDITS);
}
}
Related Questions
Navigate
Integrity-first tutoring: explanations and feedback only — we do not complete graded work. Learn more.