Design and implement an object-oriented program using Python for a simple game o
ID: 3718918 • Letter: D
Question
Design and implement an object-oriented program using Python for a simple game of blackjack that
provides for one player and a dealer (the computer).
Console
Blackjack
DEALER'S SHOW CARD:
9 of Clubs
YOUR CARDS:
2 of Hearts
Queen of Clubs
Hit or stand? (hit/stand): hit
YOUR CARDS:
2 of Hearts
Queen of Clubs
7 of Clubs
Hit or stand? (hit/stand): stand
DEALER'S CARDS:
9 of Clubs
7 of Spades
Queen of Spades
YOUR POINTS: 19
DEALER'S POINTS: 26
Yay! The dealer busted. You win!
Play again? (y/n): n
Come back soon!
Specifications
?Design and implement the classes for the business tier.
?Use functions to implement the user interface tier.
?Store the code for each tier in its own file.
?If necessary, learn the rules of Blackjack by researching it on the web.
?Use a standard 52-card deck of playing cards.
?The dealer must continue taking cards until the dealer’s hand has at least 17 points.
?Don’t implement betting.
? Don’t allow a player to “split” a hand or “double down.”
Explanation / Answer
/////////////////blackjack.py///////////////////
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