This is in Python - Modify the Blackjack program. There are some potential error
ID: 3719135 • Letter: T
Question
This is in Python
- Modify the Blackjack program. There are some potential errors that can occur. One of them is to check to see if there are enough cards left to deal a round. If not, repopulate and reshuffle the deck.
- Find one additional place that you think needs error checking and detail in the #comments what you are doing.
- Find a second additional error check for this program and detail it and you could earn an additional 5 bonus points.
# Blackjack
# From 1 to 7 players compete against a dealer
import cards, games
class BJ_Card(cards.Card):
""" A Blackjack Card. """
ACE_VALUE = 1
@property
def value(self):
if self.is_face_up:
v = BJ_Card.RANKS.index(self.rank) + 1
if v > 10:
v = 10
else:
v = None
return v
class BJ_Deck(cards.Deck):
""" A Blackjack Deck. """
def populate(self):
for suit in BJ_Card.SUITS:
for rank in BJ_Card.RANKS:
self.cards.append(BJ_Card(rank, suit))
class BJ_Hand(cards.Hand):
""" A Blackjack Hand. """
def __init__(self, name):
super(BJ_Hand, self).__init__()
self.name = name
def __str__(self):
rep = self.name + ": " + super(BJ_Hand, self).__str__()
if self.total:
rep += "(" + str(self.total) + ")"
return rep
@property
def total(self):
# if a card in the hand has value of None, then total is None
for card in self.cards:
if not card.value:
return None
# add up card values, treat each Ace as 1
t = 0
for card in self.cards:
t += card.value
# determine if hand contains an Ace
contains_ace = False
for card in self.cards:
if card.value == BJ_Card.ACE_VALUE:
contains_ace = True
# if hand contains Ace and total is low enough, treat Ace as 11
if contains_ace and t <= 11:
# add only 10 since we've already added 1 for the Ace
t += 10
return t
def is_busted(self):
return self.total > 21
class BJ_Player(BJ_Hand):
""" A Blackjack Player. """
def is_hitting(self):
response = games.ask_yes_no(" " + self.name + ", do you want a hit? (Y/N): ")
return response == "y"
def bust(self):
print(self.name, "busts.")
self.lose()
def lose(self):
print(self.name, "loses.")
def win(self):
print(self.name, "wins.")
def push(self):
print(self.name, "pushes.")
class BJ_Dealer(BJ_Hand):
""" A Blackjack Dealer. """
def is_hitting(self):
return self.total < 17
def bust(self):
print(self.name, "busts.")
def flip_first_card(self):
first_card = self.cards[0]
first_card.flip()
class BJ_Game(object):
""" A Blackjack Game. """
def __init__(self, names):
self.players = []
for name in names:
player = BJ_Player(name)
self.players.append(player)
self.dealer = BJ_Dealer("Dealer")
self.deck = BJ_Deck()
self.deck.populate()
self.deck.shuffle()
@property
def still_playing(self):
sp = []
for player in self.players:
if not player.is_busted():
sp.append(player)
return sp
def __additional_cards(self, player):
while not player.is_busted() and player.is_hitting():
self.deck.deal([player])
print(player)
if player.is_busted():
player.bust()
def play(self):
# deal initial 2 cards to everyone
self.deck.deal(self.players + [self.dealer], per_hand = 2)
self.dealer.flip_first_card() # hide dealer's first card
for player in self.players:
print(player)
print(self.dealer)
# deal additional cards to players
for player in self.players:
self.__additional_cards(player)
self.dealer.flip_first_card() # reveal dealer's first
if not self.still_playing:
# since all players have busted, just show the dealer's hand
print(self.dealer)
else:
# deal additional cards to dealer
print(self.dealer)
self.__additional_cards(self.dealer)
if self.dealer.is_busted():
# everyone still playing wins
for player in self.still_playing:
player.win()
else:
# compare each player still playing to dealer
for player in self.still_playing:
if player.total > self.dealer.total:
player.win()
elif player.total < self.dealer.total:
player.lose()
else:
player.push()
# remove everyone's cards
for player in self.players:
player.clear()
self.dealer.clear()
def main():
print(" Welcome to Blackjack! ")
names = []
number = games.ask_number("How many players? (1 - 7): ", low = 1, high = 8)
for i in range(number):
name = input("Enter player name: ")
names.append(name)
print()
game = BJ_Game(names)
again = None
while again != "n":
game.play()
again = games.ask_yes_no(" Do you want to play again?: ")
main()
input(" Press the enter key to exit.")
Explanation / Answer
import os
import random
deck = [2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14]*4
def deal(deck):
hand = []
for i in range(2):
random.shuffle(deck)
card = deck.pop()
if card == 11:card = "J"
if card == 12:card = "Q"
if card == 13:card = "K"
if card == 14:card = "A"
hand.append(card)
return hand
def play_again():
again = raw_input("Do you want to play again? (Y/N) : ").lower()
if again == "y":
dealer_hand = []
player_hand = []
deck = [2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14]*4
game()
else:
print "Bye!"
exit()
def total(hand):
total = 0
for card in hand:
if card == "J" or card == "Q" or card == "K":
total+= 10
elif card == "A":
if total >= 11: total+= 1
else: total+= 11
else:
total += card
return total
def hit(hand):
card = deck.pop()
if card == 11:card = "J"
if card == 12:card = "Q"
if card == 13:card = "K"
if card == 14:card = "A"
hand.append(card)
return hand
def clear():
if os.name == 'nt':
os.system('CLS')
if os.name == 'posix':
os.system('clear')
def print_results(dealer_hand, player_hand):
clear()
print "The dealer has a " + str(dealer_hand) + " for a total of " + str(total(dealer_hand))
print "You have a " + str(player_hand) + " for a total of " + str(total(player_hand))
def blackjack(dealer_hand, player_hand):
if total(player_hand) == 21:
print_results(dealer_hand, player_hand)
print "Congratulations! You got a Blackjack! "
play_again()
elif total(dealer_hand) == 21:
print_results(dealer_hand, player_hand)
print "Sorry, you lose. The dealer got a blackjack. "
play_again()
def score(dealer_hand, player_hand):
if total(player_hand) == 21:
print_results(dealer_hand, player_hand)
print "Congratulations! You got a Blackjack! "
elif total(dealer_hand) == 21:
print_results(dealer_hand, player_hand)
print "Sorry, you lose. The dealer got a blackjack. "
elif total(player_hand) > 21:
print_results(dealer_hand, player_hand)
print "Sorry. You busted. You lose. "
elif total(dealer_hand) > 21:
print_results(dealer_hand, player_hand)
print "Dealer busts. You win! "
elif total(player_hand) < total(dealer_hand):
print_results(dealer_hand, player_hand)
print "Sorry. Your score isn't higher than the dealer. You lose. "
elif total(player_hand) > total(dealer_hand):
print_results(dealer_hand, player_hand)
print "Congratulations. Your score is higher than the dealer. You win "
def game():
choice = 0
clear()
print "WELCOME TO BLACKJACK! "
dealer_hand = deal(deck)
player_hand = deal(deck)
while choice != "q":
print "The dealer is showing a " + str(dealer_hand[0])
print "You have a " + str(player_hand) + " for a total of " + str(total(player_hand))
blackjack(dealer_hand, player_hand)
choice = raw_input("Do you want to [H]it, [S]tand, or [Q]uit: ").lower()
clear()
if choice == "h":
hit(player_hand)
while total(dealer_hand) < 17:
hit(dealer_hand)
score(dealer_hand, player_hand)
play_again()
elif choice == "s":
while total(dealer_hand) < 17:
hit(dealer_hand)
score(dealer_hand, player_hand)
play_again()
elif choice == "q":
print "Bye!"
exit()
if __name__ == "__main__":
game()
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