Why can\'t I get this random number generating form to work? using System; using
ID: 3743798 • Letter: W
Question
Why can't I get this random number generating form to work?
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace WindowsFormsApp3
{
public partial class Form1 : Form
{
Random Ran = new Random();
int value;
public Form1()
{
InitializeComponent();
}
private void Button1_Click(object sender, EventArgs e)
{
value = Ran.Next(1, 69);
label1.Text = value.ToString();
}
}
}
Explanation / Answer
For System.data:
Hi you have to add the .dll file of System.Data to your AssetsPlugins folder . To do so, go to your directory UnityEditorDataMonolibmono.0 and get the System.Data file and later add it to the folder mention before
.
For System.Drawing:
You need to add a reference to System.Drawing.dll.
This can be done as follows: In your Solution Explorer (Where all the files are shown with your project), right click the "References" folder and find System.Drawing on the .NET Tab.
For System.Windows.Form:
Expand the project in Solution Tree, right click on References, Add Reference, Select System.Windows.Forms on Framework tab.You need to add reference to some non-default assemblies sometimes
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