nity 1)Matching Game Maker Unity 3D Room a) Project View Events/Actions b) Scene
ID: 3746835 • Letter: N
Question
nity 1)Matching Game Maker Unity 3D Room a) Project View Events/Actions b) Scene Paint c) Fixed Update () Resources d) Update () Step e) Start () Create f) Scripts Function for Rigid Bodies 2) Maya, 3D Max a) Cross Platform API Blendor b) Software for drawing Vector Graphics Direct 3D c) Software for editing Bitmap/Raster Graphics Open GL d) Open Source for creating Animations Photoshop e) IDE for Java Stretches images f) Windows Based API Illustrator g) Usability software (HCI), to understand end-user Morae, Tobii Eye Tracker h) Advantage of Vector Graphics JGrasp, Eclipse, Netbeans i) Autodesk software for creating Animations 3) Java Application a) Interpreted C# b) Compilation with Interpretation C++ c) Compilation Java Applet Java Script Very Portable Fast to Develop/Test Fast to Execute Less Secure Source Code must reside on client Machine Generates a true .EXE Requires a virtual machine to execute HTML 4) Putting Sensors on animal to obtain its movement a) Morphing Equivalent to moving all objects on the screen b) Frame by Frame Animation Oldest type of Animation c) Motion Capture Animation More applicable to 2D than 3D d) Perspective View unpredictable behavior of enemy in FPS e) Orthographic View Objects Farther away appear to be smaller f) Moving Camera Copy of an object g) Artificial Intelligence A dog gradually turning into a Cat h) Encapsulation Provides re-usability i) Inheritance Provides safety j) instance 5) A variable a) Method A function encapsulated within a class b) Local Variable storage is allocated and deallocated as we enter and leave the module c) Global Variable Storage space is not deallocated d) Static Variable A variable that can only be accessed by the class e) Dynamic Variable Visible only within the module that it is declared f) Private Variable 6) Executes a program until this line a) Step Into Displays the value during program execution b) Step Over Executes the next line, if it is a method or function, it treats it as one line c) Watch Variables Executes the next line, if it is a method/function, it jumps to the method/function and executes every line of the method/function d) Break Point 7) Indicate if it refers to a) parameter passing by value or b) by reference Java primitives __________ Java arrays and other object ______________ Safer _____________ Better for Performance __________________ Equivalent to IN OUT (returns a value) __________________ Equivalent to IN (does not return a value) ______________________ 8) (5 points) For the example below indicate if it is True (T) or False (F) CheckingAccount can use the method deposit () _______ BankAccount object can use deductFee () ___________ BankAccount inherits from CheckingAccount _________ SavingAccount inherits from BankAccount ___________ A method or attribute of a sub-class overrides a method of attribute of the super class that has the same name ___________ 9)What is the name of the first function executed in a Java Application ? 10) What will be the printed values of x, y and z x = 10; Change (a IN, b IN OUT, c OUT) y = 5; { z = 8; a = 100; Change (x, y, z); b = 200; Print (x, y, z); c = 300; 11) Make up three questions in Unity 3D that has nothing to do with the questions I asked. Answer the questions ?
Explanation / Answer
ANSWER:
1)
room - scene
events/action - update()
paint - update()
resources - project view
step - start()
create - script
function with rigid body - fixed update()
2)
d) Open Source for creating Animations
g) Usability software (HCI), to understand end-user
3)java application - compilation
c# - compilation
c++ - compilation
java applet - compilation with interpretation
very portable - compilation
fast to develop/test - interpreted
fast to execute - compiler
less secure - interpreted
Source Code must reside on client Machine - compilation
generate a true .EXE - compilation
requires virtual machine to execute - compilation
HTML - interpreted
4)
Putting Sensors on animal to obtain its movement - motion caption animation
Equivalent to moving all objects on the screen - morphing
Oldest type of Animation - moving camera
More applicable to 2D than 3D - orthographic view
unpredictable behavior of enemy in FPS - artificial intelligence
Objects Farther away appear to be smaller - perspective view
Copy of an object - instance
A dog gradually turning into a Cat - frame by frame animation
Provides re-usability - inheritance
Provides safety - encapsulation
5)
e) Dynamic Variable
d) Static Variable
c) Global Variable
6)
d) Break Point
7)List A or B for the blank spots below
a) parameter passing by value or b) by reference
Java primitives __________parameter passing by value
Java arrays and other object ______________ by reference
Safer _____________ by reference
Better for Performance __________________by reference
Equivalent to IN OUT (returns a value) __________________parameter passing by value
Equivalent to IN (does not return a value) ______________________by reference
8)code not given
9)
The first function or can be say as Entry point of the Java Application is Main() function.
It is the starting point of the programs. The interpreter starts from the main function and go with the flow of the program. main function is needed to be declared as public and static as compulsion to run the code as the cmpiler cant find the main function if it is not declaed as public and static.
10) What will be the printed values of x, y and z
ans) 10, 5, 8
explanation:note)in - An input Parameter (may not be modified).
out - An output Parameter (may be modified to communicate information to the caller).
inout - An input Parameter that may be modified.
here initially x , y , z has initial values , but these vales is passed to a function and with IN, IN OUT, OUT ,the compiler can decide where reference or copy is a better . so it might modify ot may not , depends on compiler
11) Make up three questions in Unity 3D that has nothing to do with the questions I asked. Answer the questions ?
ans)
1) what is a vertec shader and a pixel shader?
2) is vector normalization mandatory for an object movement?
3)can a thread be modified for a texture?
Maya, 3D Max i) Autodesk software for creating Animations Blenderd) Open Source for creating Animations
Direct 3D f) Windows Based API Open GL a) Cross Platform API Photoshop c) Software for editing Bitmap/Raster Graphics Stretches images h) Advantage of Vector Graphics Illustrator b) Software for drawing Vector Graphics Morae, Tobii Eye Trackerg) Usability software (HCI), to understand end-user
JGrasp, Eclipse, Netbeans e) IDE for JavaRelated Questions
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