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Overview A Menu is a collection of items (referred to as \"menu items\") from wh

ID: 3772394 • Letter: O

Question

Overview

A Menu is a collection of items (referred to as "menu items") from which a user makes a selection. Menus are used by many console applications to handle user interaction.

In this assignment you will create the classes:  Menu and MenuItem. In addition, you will produce a driver program that will be used to unit test your classes.

Specification

Design and implement a class Menu that contains zero or more class MenuItemobjects.

Your program is not allowed to use any arrays or Vector objects; instead, you're required to use an ArrayList object.

The rest of the document provides the class MenuItem and class Menu APIs.

class MenuItem

The MenuItem class contains the following instance variables.

a label

an internal identifier that uniquely identifies the MenuItem

the choice value that the MenuItem is assigned when the Menu is displayed by the Menu display() method.

a flag to indicate if the MenuItem is enabled

Constructors

A MenuItem object is created using the following constructor.

A MenuItem is enabled by default.

Access Methods

Access is provided to all of the instance variables. The following accessor methods must be implemented:

Mutator Methods

There are two mutator methods.

class Menu

A Menu object consists of zero or more MenuItem objects.

Each menu object consists of the following instance variables:

title

character used to underline the title

an ArrayList of MenuItem objects

The following is an example menu:

The default title underline character is the equal sign ('=').

When the user enters a choice, the choice is checked for correctness. If an invalid choice is entered, then the following error message is printed:

and the menu is redisplayed and the program blocks until another choice is entered.

The id of the selected MenuItem is returned to the caller when a valid choice is entered.

A disabled MenuItem is listed with an asterisk and cannot be selected.

Constructors

The following Menu constructor must be implemented:

Access Methods

Mutator Methods

Menu Methods

The following two methods are used to display (print) the menu and get user input.

The display() method assigns to each MenuItem the choice value that is printed with the MenuItem label.

The activate() method returns the MenuItem id that corresponds to the user entered choice.

Driver Program

You must create a driver program that is used to test your classes. The driver program does not need to implement a meaningful application.

TestMenuItem.java is a driver program that I wrote to test my Menu and MenuItemclasses. You may use this program if you'd like.

TestMenuItem.java

Explanation / Answer

You can use it as it is..

import java.util.*;
import java.io.*;
public class TestMenuMenuItem {

public static void main(String[] argv) {
final int ADD = 1, DELETE = 2, UPDATE = 3, CHANGE = 4,
DU = 5, DF = 6, UNUSED = 7, EXIT = 8;
String TITLE = "System Administration Menu";

MenuItem addUser = new MenuItem(ADD, "Add User");
MenuItem delUser = new MenuItem(DELETE, "Delete User");
MenuItem updUser = new MenuItem(UPDATE, "Update User");
MenuItem chgUser = new MenuItem(CHANGE, "Change User");
MenuItem diskUsage = new MenuItem(DU, "Disk Usage");
MenuItem diskFree = new MenuItem(DF, "Disk Free");
MenuItem unused = new MenuItem(UNUSED, "Testing Only");
MenuItem exit = new MenuItem(EXIT, "Exit");

unused.setEnabled(false);

Menu sysAdmin = new Menu(TITLE);
sysAdmin.add(addUser);
sysAdmin.add(delUser);
sysAdmin.add(updUser);
sysAdmin.add(chgUser);
//sysAdmin.addSeparator();
sysAdmin.add(diskUsage);
sysAdmin.add(diskFree);
sysAdmin.add(unused);
//sysAdmin.addSeparator();
sysAdmin.add(exit);

int option;
while ((option = sysAdmin.activate(System.out)) != EXIT) {
switch (option) {
case ADD:
           add(item);
break;
case DELETE:
remove(item);
break;
case UPDATE:
update(item);
break;
           }   
}