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Consider the expression: cout << myCircle; cin>>yourCircle; Write the operator f

ID: 3802343 • Letter: C

Question

Consider the expression:


cout << myCircle;


cin>>yourCircle;





Write the operator functions that overload << and >> for circleType such that the above expressions should work. The functions should be friend functions.


What are the header, main, and implementation files
---


class circleType


{


public:


void setRadius(double r);


//Function to set the radius.


//Postcondition: if (r >= 0) radius = r;


// otherwise radius = 0;






double getRadius();


//Function to return the radius.


//Postcondition: The value of radius is returned.






double area();


//Function to return the area of a circle.


//Postcondition: Area is calculated and returned.






double circumference();


//Function to return the circumference of a circle.


//Postcondition: Circumference is calculated and returned.






circleType(double r = 0);


//Constructor with a default parameter.


//Radius is set according to the parameter.


//The default value of the radius is 0.0;


//Postcondition: radius = r;






private:


double radius;


};






---


//Implementation File for the class circleType





#include <iostream>


#include "circleType.h"






using namespace std;






void circleType::setRadius(double r)


{


if (r >= 0)


radius = r;


else


radius = 0;


}






double circleType::getRadius()


{


return radius;


}






double circleType::area()


{


return 3.1416 * radius * radius;


}






double circleType::circumference()


{


return 2 * 3.1416 * radius;


}






circleType::circleType(double r)


{


setRadius(r);


} Consider the expression:


cout << myCircle;


cin>>yourCircle;





Write the operator functions that overload << and >> for circleType such that the above expressions should work. The functions should be friend functions.


What are the header, main, and implementation files
---


class circleType


{


public:


void setRadius(double r);


//Function to set the radius.


//Postcondition: if (r >= 0) radius = r;


// otherwise radius = 0;






double getRadius();


//Function to return the radius.


//Postcondition: The value of radius is returned.






double area();


//Function to return the area of a circle.


//Postcondition: Area is calculated and returned.






double circumference();


//Function to return the circumference of a circle.


//Postcondition: Circumference is calculated and returned.






circleType(double r = 0);


//Constructor with a default parameter.


//Radius is set according to the parameter.


//The default value of the radius is 0.0;


//Postcondition: radius = r;






private:


double radius;


};






---


//Implementation File for the class circleType





#include <iostream>


#include "circleType.h"






using namespace std;






void circleType::setRadius(double r)


{


if (r >= 0)


radius = r;


else


radius = 0;


}






double circleType::getRadius()


{


return radius;


}






double circleType::area()


{


return 3.1416 * radius * radius;


}






double circleType::circumference()


{


return 2 * 3.1416 * radius;


}






circleType::circleType(double r)


{


setRadius(r);


} Consider the expression:


cout << myCircle;


cin>>yourCircle;





Write the operator functions that overload << and >> for circleType such that the above expressions should work. The functions should be friend functions.


What are the header, main, and implementation files
---


class circleType


{


public:


void setRadius(double r);


//Function to set the radius.


//Postcondition: if (r >= 0) radius = r;


// otherwise radius = 0;






double getRadius();


//Function to return the radius.


//Postcondition: The value of radius is returned.






double area();


//Function to return the area of a circle.


//Postcondition: Area is calculated and returned.






double circumference();


//Function to return the circumference of a circle.


//Postcondition: Circumference is calculated and returned.






circleType(double r = 0);


//Constructor with a default parameter.


//Radius is set according to the parameter.


//The default value of the radius is 0.0;


//Postcondition: radius = r;






private:


double radius;


};






---


//Implementation File for the class circleType





#include <iostream>


#include "circleType.h"






using namespace std;






void circleType::setRadius(double r)


{


if (r >= 0)


radius = r;


else


radius = 0;


}






double circleType::getRadius()


{


return radius;


}






double circleType::area()


{


return 3.1416 * radius * radius;


}






double circleType::circumference()


{


return 2 * 3.1416 * radius;


}






circleType::circleType(double r)


{


setRadius(r);


}

What are the header, main, and implementation files
---


class circleType


{


public:


void setRadius(double r);


//Function to set the radius.


//Postcondition: if (r >= 0) radius = r;


// otherwise radius = 0;






double getRadius();


//Function to return the radius.


//Postcondition: The value of radius is returned.






double area();


//Function to return the area of a circle.


//Postcondition: Area is calculated and returned.






double circumference();


//Function to return the circumference of a circle.


//Postcondition: Circumference is calculated and returned.






circleType(double r = 0);


//Constructor with a default parameter.


//Radius is set according to the parameter.


//The default value of the radius is 0.0;


//Postcondition: radius = r;






private:


double radius;


};






---


//Implementation File for the class circleType





#include <iostream>


#include "circleType.h"






using namespace std;






void circleType::setRadius(double r)


{


if (r >= 0)


radius = r;


else


radius = 0;


}






double circleType::getRadius()


{


return radius;


}






double circleType::area()


{


return 3.1416 * radius * radius;


}






double circleType::circumference()


{


return 2 * 3.1416 * radius;


}






circleType::circleType(double r)


{


setRadius(r);


}

Explanation / Answer

Please refer below code

1) circleType.h

#include<iostream>
using namespace std;

class circleType
{
public:

void setRadius(double r);

//Function to set the radius.
//Postcondition: if (r >= 0) radius = r;

// otherwise radius = 0;

double getRadius();
//Function to return the radius.
//Postcondition: The value of radius is returned.
double area();
//Function to return the area of a circle.
//Postcondition: Area is calculated and returned.
double circumference();
//Function to return the circumference of a circle.
//Postcondition: Circumference is calculated and returned.
circleType(double r = 0);
//Constructor with a default parameter.
//Radius is set according to the parameter.
//The default value of the radius is 0.0;
//Postcondition: radius = r;

//friend ostream &operator<<(ostream &output, const circleType &C);
//friend istream &operator>>(istream &input, const circleType &C);
friend ostream &operator<<(ostream &output, const circleType &C)
{
output << C.radius << endl;
return output;
}
friend istream &operator>>(istream &input, circleType &C)
{
cout << "Enter Radius : ";
input >> C.radius;
return input;
}

private:
double radius;

};

2) circleType.cpp

#include "circleType.h"
using namespace std;
void circleType::setRadius(double r)
{
if (r >= 0)
this->radius = r;

else
this->radius = 0;
}
double circleType::getRadius()
{
return this->radius;
}
double circleType::area()
{
return 3.1416 * (this->radius) * (this->radius);
}
double circleType::circumference()
{
return 2 * 3.1416 * (this->radius);
}
circleType::circleType(double r)
{
setRadius(r);
}

3) main.cpp

#include "circleType.h"
using namespace std;
int main()
{
circleType C;

cin >> C;

cout << C;

return 0;
}

Please refer below output for refernce

Enter Radius : 6.23
6.23

Process returned 0 (0x0) execution time : 3.727 s
Press any key to continue.

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