Academic Integrity: tutoring, explanations, and feedback — we don’t complete graded work or submit on a student’s behalf.

und analysts an are headquartered could a in pro out major Europe ng Project a n

ID: 3819164 • Letter: U

Question

und analysts an are headquartered could a in pro out major Europe ng Project a nt as c terrestria secure to number allow in VPN e, tha to of between initiatives fees and need Unti So remote take sale cities African tec ive also Link, and also data for 90 many and e POS) cy for of Prices ATM high and Yet networks. censing exa on those and is o left to Europe SkyVis point businesses. to be romoted European would will terrestrial solutions in ernet, stries, to it cross-border are announced Africa. between also reliable high relation ral and project d instal ns out will focus that between agro-industri eir fiber col brunc services Policy-makers for investment. banking ectivity has Group, African The heavily. private Case Two war Games: Now More Real Than Ever Our only hope lies with the Carth is under invasi ers who are being trained on assive Player v fam ors, S r fi Ender's Game. ristic ow f ristic is the scenario? True, we vaded by an alien race, B e U.S. m ry is a eveloping massive m player virtual online gaming for and purposes. Since 2000, the United States ulation Systel Army S been working with the Department of (DoD, the of Homeland (DHS), and private contractors to create a virtual online gaming platform to train sold ers to master strategic skill needed under fire. and Currently, the U.S. army uses numerous simulation tools o online apps. For example, soldiers about to be deployed Afghanistan ght watch detailed videos of a recen skirm sh to learn techn ey will require to clear a ues building where enemy forces are hi But 2014 e army tested its first avatar-based tiplayer o ne training game that simulates conditio the ground in Afghanistan. The project called MOS military a dense urban center that open simulator enterprise strategy, simulat es a is hoping to fund the project kilometer Afghan terrain into which 700 trainees can providers who will link project their avatars. Soldiers w interact with each other well as with simulated Afghan civilians and enemy combatants. They will have to cooperate as they carry out maneuvers and make good choices, such as which village elders to trust as they collect information they need to maneuver. Unlike other gaming environments in which bullets fly in a straigh ne, ignoring the physics that would determine he course of a real-life bullet, MOSES and its predecessor EDGE (Enhanced Dynamic Geosocial Environment have created a life-like simulation in which objects and people behave as they would in the real world. STTC Director Douglas Maxwell and his team of government and private engineers have developed a flexible virtual environm using artificial intelligence and advanced computational steering of objects. For example, soldiers' avatars work disarm improvised explosive devices (EDs), Mos with regard to Internet con- environment even captures real-time terrain warping in response to an explod ng IED. rniers do companies face when As teams are working to develop MosES, EDGE s that are located in different technology has already been adapted to develop another companies like S help roject that will service federal, state, and local emergency agencies and private sector partners across the nation in the Active of a terrorist threat. The project, called virtual Traning trains Shooter Response, is an online gaming syste first responders for active shooter incidents. pilot Sacramento police and fi re departments the first to the were a scenario n which a rogram n 2013. Tra nees were placed in bot n a hotel sets om a fire. Terrorists are position pick g off people as ey try to make it to safety. game featured a realistic replica of a popular Sacramento with a lobby, restaurant and 27 guest room floors, a bar ballrooms different basement, and two main entrances. Teams from Sacramento city d police, fire, and epartments, emergency medical had to work together to rough a simulations in work computer-generated simulation, this product Ons ovators like Skyvision or Google k governments and internationa ake ming the digital ral Africa? oogle to int ovember 21, 2013: "Lift ng Ba October 2013; Int conv accessed Deceml Agro-industrial Group Bankin ng & we Oil & Gas Co rporation ctually being in the fiel Researchers have fantasy games tend to depression, allow lems. EDGE indica be able to produce gar necessary to succeed it Discussion Questio 1. What purposes oday? What pu future? 2, What advantage have over other Critical Thinking Q 1. Do massive mul in today's societ What types of t player games th SOURCES: Hugh, Lessig. uses gaming and apps to http/larticles dailpress co -20120128.1 training -tool Korolov, Maria, Ann March 25, 2013, www.net Virtual Worlds For Militar www.info ormatiomugieek.co -virtual-rrorlds for militar "Fighting Bombs in Cyber Forces Press Service, US defense go Nets News DHS join forces for virtual Now ember 21, 2013, esponders to respond to November 20, 2013, uww NOTES urces for the Opel switches Reduce the Eternity sales Web sit December 15, 2013 existing cables, Succ www.westermo.com/r alldocr uments DF212 accessed December Thom, "Man vs Mach CNN, December 8, 20 2013: xiang Liu Xian Christopher P. L. An Derailment and Their ransportation Resear Transporta Web si ccessed De ecember

Explanation / Answer

A) The advantages of the virtual training active shooter response in training police officers are

1) collaboration is the main advantage.unless like other simulators this will have a teamwork. Different teams work together to do the task.

2) The police will face the realtime incidents and experience everything in life like experience.

3) The program is a software so it is very way for the installation and work.

Disadvantages:

1) addiction is the main problem for the users.

2) The users may only complete the tasks in games when it comes to life they will feel lazy

3) The collaboration is an advantage as well as disadvantage so they should work together in a effective way.

B)If I am the CEO of the gaming company I will invest in developing new applications and games aiming the virtual training market. The world now a days is based mostly on computer. So this simulators will have a great scope in the future. This is productive way to invest in them.

C) If iam CEO of the Virtual training Active Shooter I won't release it as a video game. Because the simulator will help in training the police and military officers. If this was released the anti social people may have learn the ways to encounter the incidents in the simulator.

D) The negative effects of the multiplayer online fantasy games is mainly the addiction. The addiction sometimes may cause to there death. They starve for the gaming. They will feel helpless when there are not gaming.all this is caused due to the longtime gaming.

The positive social effects are gaming causes the stress relief to the persons. In online they may meet some good friends