When you create buttons, I want you to rename them using the ____ prefix. A. but
ID: 3821306 • Letter: W
Question
When you create buttons, I want you to rename them using the ____ prefix. A. but B. btn C. button D. butt E. None of the above In one of my videos I told you that you can use spaces in the name proper control but I don't recommend it. A. True B. False A class is an object A. True B. False In native C++ console apps, the command "cin >>" is used for ____ A. writing a prompt to the screen/console B. reading user Input from the console C. to read data from the std namespace D. to add the "Console In" feature to our project. E. None of the above When you need to store one value like a running total RAW W create? A. A ref class. B. A static class. C. A variable. D. A value class. In class we have worked with two types of ____ to let a human interact with a device. A. enumerations B. arrays C. interfaces D. hard drives E. None of the aboveExplanation / Answer
your first two questions are not clear, So I am assuming that you need answers of Q.57 -60
57)b) False . Because class is just a blueprint which defines shape and behaviour of the object,(except in Pure OOP language like Smalltalk where everything including class is and object.). Basically object is something which is allocated memory. But class has no allocated memory in RAM, so its not an object
58)c) to read data from std namespace . cin is an object of class istream. It represents Standard Input Stream. its like a stream connected with keyboard and takes user input. It is a type of STDIN component.
59)c) variable .. A static class is used to blueprint static information which needs to be accessed without instantiation, A ref class holds the reference of Value class/struct in Managed C++ . a variable can be used to store the total and ,that variable can be accessed with proper access scope.
60)c) interface. the definition of interface is a point or a device through which two entities intract. So human interaction with a device happens through interface
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