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Create a class named Point that represent points in in three dimensional space t

ID: 3827481 • Letter: C

Question

Create a class named Point that represent points in in three dimensional space that has the following properties: 1. It contains three double variables x, y, z representing the components as instance variables. 2. It includes a default constructor that initialize x, y, and z to 0. 3. It include a constructor that requires three arguments one for each component with default value of 0. 4. It include a method to translate (m0ve) the point by dx, dy, and dz in the x, y, and z direction respectively. That is new x component should become x + dx.

Explanation / Answer


public class Point {
   double x;
   double y;
   double z;
  
   Point(){
       this.x=0;
       this.y=0;
       this.z=0;
   }
  
   Point(double x1, double y1, double z1){
       this.x=x1;
       this.y=y1;
       this.z=z1;
   }
  
   public void translate(double dx, double dy, double dz){
       this.x = this.x + dx;
       this.y = this.y + dy;
       this.z = this.z + dz;
   }
}

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