Question 5 0 / 1 point When designing a class, what is one of the first tasks th
ID: 3828442 • Letter: Q
Question
Question 5
0 / 1 point
When designing a class, what is one of the first tasks that need to be done?
Question options:
Defining the instance variables
Writing the method headers
Specifying the public interface
Adding comments to your program
Question 6
0 / 1 point
Consider the following code segment:
What is the name of the class variable?
Question options:
color
_color
self
_type
Question 7
0 / 1 point
Where is an object's data stored?
Question options:
Global variables
Instance variables
Local variables
Parameter variables
Question 10
0 / 1 point
Which of the following is NOT a pattern used to help design the data representation of a class?
Question options:
An instance variable for thte total is updated in methods that increase or decrease the total amount
An object reference specifies the location of an object
An object can collect other objects in a list
To model a moving object, you need to store and update its position
Question 12
0 / 1 point
What method name is used for a constructor?
Question options:
__begin__
__construct__
__create__
__init__
Question 13
0 / 1 point
Which name would be best for a private instance variable?
Question options:
_confidential
HIDDEN
private
Secret
Question 18
0 / 1 point
How do you access instance variables in a method?
Question options:
Using the constructor
Using the public interface
Using a default value
Using the self reference
Question 19
0 / 1 point
Which of the following patterns can be used for designing your class for a train object that drives along a track and keeps track of the distance from the terminus?
Question options:
Describing the Position of an Object
Modeling Objects with Distinct States
Managing Properties of an Object
Collecting Values
Consider the following class:
Which method creates a new instance variable?
Question options:
click
getValue
reset
unClick
Question 7
0 / 1 point
Consider the following class:
Which line(s) are part of the public interface for the class?
Question options:
Only line 1
Only line 2
Only lines 2 and 3
Only lines 3 and 4
Question 9
0 / 1 point
Consider the following class:
Which method is an accessor?
Question options:
getValue
click
unClick
reset
Question 11
0 / 1 point
Consider the following class:
Which method(s) are mutators?
Question options:
Only reset
Only click and unClick
Only click, unClick and reset
All four methods are mutators
Question 14
0 / 1 point
Consider the following class:
What is output by the following code segment?
Question options:
Bob
Joe
555-000-0000
555-123-4567
Question 16
0 / 1 point
Which method below would be considered an accessor method?
Question options:
Question 17
0 / 1 point
Which statement determines if the middleInit variable is empty or does not refer to any object?
Question options:
Question 18
0 / 1 point
Which of the following statements determines if x currently refers to an object containing an integer?
Question options:
if int(x) :
if x == int :
if x is int :
if isinstance(x, int) :
Suppose you have a class ShoppingList, with instance variables _quantity, _cost, and _itemName. How should you access these variables when writing code that is not contained within the ShoppingList class?
Question options:
Directly access the instance variables by using the object and the instance variables' names.
Use methods provided by the ShoppingList class.
It is not possible to access the instance variables outside of the ShoppingList class.
Use the self parameter followed by the instance variables' names.
Question 7
0 / 1 point
What is the purpose of the self parameter?
Question options:
Enables changes in the implementation without affecting users of a class
To create variables with public visibility
Store the data for all objects created by the same class
Refers to the object on which the method was invoked
Question 11
0 / 1 point
When using the process of tracing objects for problem solving, which types of methods update the values of the instance variables?
Question options:
Accessor methods
Mutator methods
Constructors
Both B and C
Question 12
0 / 1 point
Before invoking a method on an object, what must be done first?
Question options:
Initialize all instance variables
Invoke the accessor and mutator methods
Create a public interface
Construct the object
Question 14
0 / 1 point
Which of the following method headers represent a constructor for an Employee class?
Question options:
Question 15
0 / 1 point
Which of the following statements is not legal?
Question options:
["Hello", "World"].lower()
"Hello, World".lower()
["Hello", "World"].pop()
["Hello, World"].pop()
Question 16
0 / 1 point
Consider the following class:
What line of code should be placed in the blank to complete the getName accessor method that is supposed to return the pet's name?
Question options:
return
return _name
return self
return self._name
Question 19
0 / 1 point
In the following example, which data is considered instance data?
You are assigned the task of writing a program that calculates payroll for a small company. To get started the program should do the following:
Add new employees including their first and last name and hourly wage
Ask for the number of hours worked
Calculate payroll (applying 1.5 for any hours greater than 40)
Print a report of all employees' salary for the week, total of all hours and total of all salaries
Question options:
Question 20
0 / 1 point
Which method below would be considered a mutator method?
Question options:
A subclass object can always be used when a superclass object is expected. This fact is referred to as:
generalized interoperability
method overriding
the replacement policy
the substitution principle
Question 4
0 / 1 point
Assume that a Programmer class inherits from an Employee class, and that both classes have an implementation of an increaseSalary method with the same set of parameters. Which class's increaseSalary method is to be executed is determined by:
checking whether or not the super function is called in the method body.
the number of instance variables in the class.
the order in which the programmer declared the classes.
the type of the object on which the method is invoked.
Question 6
0 / 1 point
Which method is being overridden in the following code segment?
getMake
getModel
getColor
No method is being overridden in this code segment
Question 7
0 / 1 point
Consider the following code snippet:
If the Programmer class inherits from the Employee class, and both classes have an implementation of the increaseSalary method with the same set of parameters, which statement is correct?
An additional line of code must be added to the snippet shown previously to specify which method will execute.
It is not possible to determine which class's method will be executed without seeing the complete class definitions.
The increaseSalary method of the Employee class will be executed.
The increaseSalary method of the Programmer class will be executed.
Question 8
0 / 1 point
You are creating a class inheritance hierarchy about motor vehicles that will contain classes named Vehicle, Auto, and Motorcycle. Which of the following statements is correct?
Vehicle should be the subclass, while Auto, and Motorcycle should be the default classes
Vehicle should be the subclass, while Auto, and Motorcycle should be the superclasses
Vehicle should be the default class, while Auto, and Motorcycle should be the subclasses
Vehicle should be the superclass, while Auto, and Motorcycle should be the subclasses
Question 10
0 / 1 point
What is the purpose of using an inheritance hierarchy?
To share common code among the classes
To create objects from concrete classes
To create objects from abstract classes
To create objects using constructors
Assuming the Rectangle class is already designed with a constructor __init__(self, x, y, width, height), which code snippet creates a square in the middle of a frame with FRAME_WIDTH = 400, FRAME_HEIGHT = 600?
Question 7
0 / 1 point
Consider the following class hierarchy:
Complete the code in the Auto class constructor to store the type data.
This cannot be done unless the Auto class declares an instance variable named type.
Question 8
0 / 1 point
Which of the following statements indicates that ClassA is a superclass of ClassB?
class ClassB(ClassA) :
class ClassA(ClassB) :
class ClassB extends ClassA :
class ClassA extends ClassB :
Question 10
0 / 1 point
Which of the following statements is true?
A method that is overridden in a subclass can perform a task that is totally different from the task performed by the same method in the superclass.
A method that is overridden in a subclass cannot invoke the method in the superclass with the same name.
A method that is overridden in a subclass must extend the functionality of the superclass by invoking the superclass method.
Every method in a subclass must override a superclass method.
You cannot inherit from this class.
You cannot construct an object from this class.
You can construct an object from this class.
All non-abstract subclasses of this class must implement this method.
Question 6
0 / 1 point
Which of the following statements about abstract methods is true?
An abstract method has a name and parameters, but its implementation is not specified.
An abstract method has parameters and is fully implemented, but it has no defined name.
An abstract method has a name and is fully implemented, but it has no parameters.
An abstract method has only a name, but it implementation is not specified and it has no parameters.
Question 9
0 / 1 point
Which of the following is true regarding subclasses?
A subclass that inherits methods from its superclass may not override the methods.
A subclass that inherits instance variables from its superclass may not declare additional instance variables.
A subclass may inherit methods or instance variables from its superclass but not both.
A subclass may inherit methods and instance variables from its superclass, and may also implement its own methods and declare its own instance variables.
Question 2
0 / 1 point
Consider the following recursive code snippet:
What value is returned from a call to mystery(3,6)
Question 3
0 / 1 point
A palindrome is a word or phrase that reads the same forward and backward. Consider the functions palindrome and isPal shown below:
The function isPal as shown here would be considered to be a ____ function.
iterative
method
helper
static
Question 4
0 / 1 point
Consider the following recursive function:
What is printed for the call myPrint(821)?
10
12
128
821
Question 6
0 / 1 point
Which of the following options could be used as a terminating condition for a recursive function that finds the middle character of a String with any number of characters?
I. the length of the String is 1
II. first and last String characters match
III. the String is not empty
I
II
I, II, and III
I and III
Question 7
0 / 1 point
Why does the best recursive function usually run slightly slower than its iterative counterpart?
Testing the terminating condition takes longer.
Each recursive function call takes processor time.
Multiple recursive cases must be considered.
Checking multiple terminating conditions take more processor time.
Question 8
0 / 1 point
A palindrome is a word or phrase spelled which reads the same forward or backward. Consider the following code snippet:
What does the function palindrome return?
True
False
a palindrome not found exception
the Boolean value returned from the isPalfunction
Question 9
0 / 1 point
Consider the following function:
What will happen if lines #2 and #3 were swapped with lines #4 and #5?
The original function and the modified function will return the same result for all integer values of n and m.
The original function and the modified function will return different results for all integer value of n and m.
The original function and the modified function will return the same result when n is greater than m, and different results when m is greater than n.
The original function and the modified function will return the same result when n is less than m, and different results when m is less than n.
Question 10
0 / 1 point
Recursion will take place if any of the following happen:
I. function A calls function B, which calls function C
II. function A calls function B, which calls function A
III. function A calls function A
I
I and II
II
II and III
6 / 10 - D
8 / 10 - B
The following function is supposed to use recursion to compute the area of a square from the length of its sides. For example, squareArea(3) should return 9.
What line of code should be placed in the blank to achieve this goal?
Question options:
return squareArea(sideLength - 1)
return 2 * squareArea(sideLength - 1)
return 2 * sideLength + squareArea(sideLength - 1)
return 2 * (sideLength - 1) + squareArea(sideLength - 1)
Question 2
0 / 1 point
Which statement finds all of the links in a webpage?
Question options:
elements = doc.find_all("a")
elements = doc.find_all("li")
elements = doc.find_all(links)
elements = doc.find_links()
Question 3
0 / 1 point
Complete the code for the myFactorial recursive function shown below, which is intended to compute the factorial of the value passed to the function:
Question options:
Question 4
0 / 1 point
Consider the code for the recursive function myPrint shown in this code snippet:
To avoid infinite recursion, which of the following lines of code should replace the current terminating case?
Question options:
The terminating case as shown will avoid infinite recursion
Question 5
0 / 1 point
Consider the function powerOfTwo shown below:
How many recursive calls are made from the original call powerOfTwo(64) (not including the original call)?
Question options:
8
6
4
2
Question 7
0 / 1 point
Consider the following code segment:
This code segment would be classified as:
Question options:
backtracking
mutually recursive
non-recursive
object oriented
Question 10
0 / 1 point
Consider the following code segment:
When this code is run, it will display:
Question options:
0
1
3
7
Question 2
0 / 1 point
Which problem is well suited to being solved with mutually recursive functions?
Question options:
Computing the factorial of a number
Determining if a string is a palindrome
Computing Fibonacci numbers
Evaluating a numeric expression
Question 3
0 / 1 point
A unique permutation is one that is different from any other generated permutation. How many unique permutations does the string "bee" have?
Question options:
2
3
4
5
Question 4
0 / 1 point
Recall the permutations function from Section 11.5 in the textbook.
How permutations will be generated by calling permutations("code")?
Question options:
1
4
10
24
Question 5
0 / 1 point
How many recursive calls to the fib function shown below would be made from an original call to fib(4)? (Do not count the original call)
Question options:
1
2
4
8
Question 7
0 / 1 point
Consider the triangleArea function from the textbook shown below:
What will happen if line #6 is changed to:
Question options:
Infinite recursion will occur when sideLength is equal to 0.
Infinite recursion will occur when sideLength is equal to 1.
Infinite recursion will occur when sideLength is greater than or equal to 2.
Infinite recursion will occur for any value of sideLength.
Question 10
0 / 1 point
Recall the backtracking strategy outlined in the textbook. A similar strategy can be used to solve Sudoku puzzles.
What code should be placed in the blank to complete the solution to this problem?
Question options:
print(status)
print(gameBoard)
solve(gameBoard)
gameBoard = extend(gameBoard)
A particular algorithm visits n3 + nlog(n) + n! elements in order to perform its task on a list of n elements. Which big-Oh expression best describes the growth rate of this algorithm?
Question options:
O(n)
O(n3)
O(n!)
O(nlog(n))
Question 9
0 / 1 point
Which sort algorithm starts with an initial sequence of size 1, which is assumed to be sorted, and increases the size of the sorted sequence in the list in each iteration?
Question options:
insertion sort
selection sort
merge sort
quicksort
Question 10
0 / 1 point
Consider the code for mergeSort shown below, which works correctly:
What would happen if the line mid = len(values) // 2 was replaced with the line mid = len(values) // 4
Question options:
Merge sort would continue to work at the same speed as the original version
Merge sort would continue to work, but it would be slower than the original version
Merge sort would continue to work, and it would be faster than the original
The modified version would not sort the list successfully
Question 5
0 / 1 point
Explanation / Answer
5- First thing to be done while defining a class is defining the instance variables.
6-Name of class variable is _color
7-object data is stored in instance variable
10-An object reference specifies the location of an object, this can not be used as data representation of a class.
18- Private
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