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write the program in C language. and please follow the instructions given on the

ID: 3850500 • Letter: W

Question


write the program in C language.
and please follow the instructions given on the question.
and could you please also add and sample output just to make sure it's working properly.
thank you

Name: Date Roulette Game Write a program in C using the following information: The roulette wheel has the numbers 0-36 on it. You can place your bet in one of three ways: i, bet on a number (payout is 36 times the bet amount) bet on an odd or even (payout is 2 times the bet) iii. bet on a dozen first 1-12, second 13-24, third 25-36 (payout is 3 times the bet) The number zero does not count for odd or even or dozen, but can count as a number bet Your program must utilize the following functions: a) howInstructions shows the user the game rules b) asks the user for the amount they would like to bet and returns the money value c) makeBe asks the user what type of bet they would like to place (number, even/odd, dozen) Depending upon the response, you will need to ask the relevant questions, including data entry error checking. You must use pointers! d) spinwheel0-use the ran unction to return a number between 0 and 36 e) figureWinnings()- is passed all the bet information roulette number and bet amount. It returns how much the person has won or lost Your program may only use local variables Your program must allow the user to continue to bet until they decide to quit Once complete, you MUST upload the source file (c or .cpp) to the Roulette Assignment Moodle AND turn in a copy of the source code by the due date. What you send must compile and the sections you turn in must work properly. Please be careful to pay attention to the specifications!

Explanation / Answer

Here is the code and output for the question. Please don't forget to rate the answer if it helped. Thank you very much.

roulett.c

#include <stdio.h>

#include <time.h>

#include <stdlib.h>

void showInstructions();

double getBetAmount();

void makeBet(int *, int *);

int spinWheel();

double figureWinnings(int, int, double, int);

int main()

{

double bet_amount = 0, current_winnings;

int main_choice, sub_choice;

int number;

char ch;

  

/*

   main_choice will be

1 - for bet on specific number,

2 - odd/even ,

3 - dozen

   sub_choice will be

-the specific number when main_choice selected is 1

-1 for option odd and 2 for option even , when main_choice selected is 2

-1 for first 1-12 dozen, 2 for 13-24 dozen , 3 for 25-36 dozen, when main_choice is 3 */

  

srand(time(NULL));

  

showInstructions();

while(1)

{

makeBet(&main_choice, &sub_choice);

bet_amount = getBetAmount();

number = spinWheel();

printf(" The number on the Roulette wheel is : %d", number);

  

current_winnings = figureWinnings(main_choice, sub_choice, bet_amount, number);

if(current_winnings > 0)

printf(" You win $%.2lf", current_winnings);

else

printf(" You lost the bet !");

  

printf(" Do you wish to continue? y/n: ");

getchar(); //flush the newline

scanf("%c", &ch);

if(ch!='y' && ch != 'Y')

break;

}

  

printf(" ********* Thank you for playing Roulette Game ********** ");

  

}

void showInstructions()

{

printf(" ****** Welcome to Roulette Game ******");

printf(" Rules of the game - ");

printf(" 1. You can bet on a specific number. In this case, payout is 36 times the bet amount.");

printf(" 2. You can bet on odd or even number. In this case, payout is 2 times the bet amount.");

printf(" 3. You can bet on a dozen, first 1-12, second 13-24, third 25 - 36. In this case, ");

printf(" payout is 3 times the bet amount.");

printf(" 4. The number zero does not count for odd or even or dozen, but can count as a number bet");

printf(" Press <enter> to continue ... ");

getchar();

}

void makeBet(int *main_choice, int *sub_choice)

{

int m, s;

while(1)

{

printf(" 1. Bet on a number");

printf(" 2. Bet on odd / even ");

printf(" 3. Bet on a dozen");

printf(" Enter your choice: ");

scanf("%d", &m);

if(m < 1 || m > 3)

printf(" Invalid menu choice !");

else

break;

}

switch(m)

{

case 1:

while(1)

{

printf(" ------Betting on a number -------");

printf(" Enter the number you want to bet on (0 - 36): ");

scanf("%d", &s);

if(s < 0 || s > 36)

printf(" Invalid number entered ! Try again...");

else

break;

}

break;

case 2:

while(1)

{

printf(" ------Betting on odd / even -------");

printf(" 1. Bet on odd");

printf(" 2. Bet on even");

printf(" Enter your choice (1-2): ");

scanf("%d", &s);

if(s < 1 || s > 2)

printf(" Invalid choice entered ! Try again...");

else

break;

}

break;

case 3:

while(1)

{

printf(" ------Betting on a dozen -------");

printf(" 1. Bet on dozen 1 - 12");

printf(" 2. Bet on dozen 13 - 24");

printf(" 2. Bet on dozen 25 - 36");

printf(" Enter your choice (1-3): ");

scanf("%d", &s);

if(s < 1 || s > 3)

printf(" Invalid choice entered ! Try again...");

else

break;

}

break;

  

}

*main_choice = m;

*sub_choice = s;

}

double getBetAmount()

{

double amt;

while(1)

{

printf(" Enter bet amount: ");

scanf("%lf", &amt);

if(amt < 1)

printf(" Invalid bet amount ! Try again...");

else

break;

}

return amt;

}

int spinWheel()

{

return ( rand() % 37); //return a number from 0-36

}

double figureWinnings(int main_choice, int sub_choice, double bet_amount, int number)

{

  

double winnings = 0;

if(main_choice == 1) //bet on a number

{

if(number == sub_choice)

winnings = 36 * bet_amount;

}

else if(main_choice == 2) //bet on odd/even

{

if((sub_choice == 1 && number % 2 == 1) || (sub_choice == 2 && number % 2 == 0) )

winnings = 2 * bet_amount;

}

else //bet on dozen

{

if((sub_choice == 1 && number >=1 && number <= 12) ||

   (sub_choice == 2 && number >=13 && number <= 24) ||

   (sub_choice == 3 && number >=25 && number <= 36) )

winnings = 3 * bet_amount;

  

}

return winnings;

}

output


       ****** Welcome to Roulette Game ******

Rules of the game -
1. You can bet on a specific number. In this case, payout is 36 times the bet amount.
2. You can bet on odd or even number. In this case, payout is 2 times the bet amount.
3. You can bet on a dozen, first 1-12, second 13-24, third 25 - 36. In this case,
payout is 3 times the bet amount.
4. The number zero does not count for odd or even or dozen, but can count as a number bet

Press <enter> to continue ...


1. Bet on a number
2. Bet on odd / even
3. Bet on a dozen
Enter your choice: 1

------Betting on a number -------
Enter the number you want to bet on (0 - 36): 19


Enter bet amount: 10

The number on the Roulette wheel is : 7
You lost the bet !
Do you wish to continue? y/n: y

1. Bet on a number
2. Bet on odd / even
3. Bet on a dozen
Enter your choice: 2

------Betting on odd / even -------
1. Bet on odd
2. Bet on even
Enter your choice (1-2): 1


Enter bet amount: 10

The number on the Roulette wheel is : 36
You lost the bet !
Do you wish to continue? y/n: y

1. Bet on a number
2. Bet on odd / even
3. Bet on a dozen
Enter your choice: 2

------Betting on odd / even -------
1. Bet on odd
2. Bet on even
Enter your choice (1-2): 2


Enter bet amount: 10

The number on the Roulette wheel is : 17
You lost the bet !
Do you wish to continue? y/n: y

1. Bet on a number
2. Bet on odd / even
3. Bet on a dozen
Enter your choice: 2

------Betting on odd / even -------
1. Bet on odd
2. Bet on even
Enter your choice (1-2): 1


Enter bet amount: 10

The number on the Roulette wheel is : 19
You win $20.00
Do you wish to continue? y/n: y

1. Bet on a number
2. Bet on odd / even
3. Bet on a dozen
Enter your choice: 3

------Betting on a dozen -------
1. Bet on dozen 1 - 12
2. Bet on dozen 13 - 24
2. Bet on dozen 25 - 36
Enter your choice (1-3): 1


Enter bet amount: 10

The number on the Roulette wheel is : 12
You win $30.00
Do you wish to continue? y/n: y

1. Bet on a number
2. Bet on odd / even
3. Bet on a dozen
Enter your choice: 3

------Betting on a dozen -------
1. Bet on dozen 1 - 12
2. Bet on dozen 13 - 24
2. Bet on dozen 25 - 36
Enter your choice (1-3): 2


Enter bet amount: 10

The number on the Roulette wheel is : 2
You lost the bet !
Do you wish to continue? y/n: y

1. Bet on a number
2. Bet on odd / even
3. Bet on a dozen
Enter your choice: 3

------Betting on a dozen -------
1. Bet on dozen 1 - 12
2. Bet on dozen 13 - 24
2. Bet on dozen 25 - 36
Enter your choice (1-3): 3


Enter bet amount: 10

The number on the Roulette wheel is : 15
You lost the bet !
Do you wish to continue? y/n: n


********* Thank you for playing Roulette Game **********