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In vector algebra we define a three dimensional vector v to be a on ordered trip

ID: 3856986 • Letter: I

Question

In vector algebra we define a three dimensional vector v to be a on ordered triple v = (x, y, z) where x, y and z are real numbers. We also define vector addition to be component wise this means that : If v = (s, t, u) and w = (x, y, z) then v + w = (s+x, t+y, u+z).

1. Create a new vector class in C++ that has a constructor that initializes its instances to (0, 0, 0).

2. Add a set Components function that will mutate (modify) the vector instance and set its components to the three parameters x, y, z passes to the function respectively.

3. Add a display function that displays the vector as triple (x, y, z).

4. Overload the + symbol to become vector addition.

5. Write a function called length() that returns the length of the vector as give by the formula:

length(v) = s2 + t2 + u2

meaning that the length is the square root of the sum of the components squared

6. Overload the rational == to yield true if v and w has the same length.

7. Write a main function that creates two instances and correctly add them display all three vectors and the length of the each vector.

Explanation / Answer

#include<iostream>

#include<cmath>

using namespace std;

class vector

{

double s, t, u;

public:

vector()

{

s = 0;

t = 0;

u = 0;

}

void set_vector(double x, double y, double z)

{

s = x;

t = y;

u = z;

}

void display()

{

cout << "(" << s << "," << t << "," << u << ")" << endl;

}

double length()

{

double result;

result = sqrt(s*s + t*t + u*u);

return result;

}

vector operator+(vector obj)

{

vector result;

result.s = s + obj.s;

result.t = t + obj.t;

result.u = u + obj.u;

return result;

}

bool operator==(vector obj)

{

if (s == obj.s && t == obj.t && u == obj.u)

return true;

else

return false;

}

};

int main()

{

vector v, w;

//set vector coordinates

v.set_vector(2, 4, 8);

w.set_vector(3, 9, 13);

//display vector v

cout << "v = ";

v.display();

//display vector w

cout << "w = ";

w.display();

cout << "Length of vector v = " << v.length() << endl;

cout << "Length of vector w = " << w.length() << endl;

//check vector addition

vector result = v + w;

cout << "Result of vector addtion = ";

result.display() ;

//check if vector are equal

if (v == w)

{

cout << "Two vectors v and w are equal" << endl;

}

else

{

cout << "Two vectors v and w are not equal " << endl;

}

}

--------------------------------------------------------------------------------------------------------------------------------

//output

v = (2,4,8)
w = (3,9,13)
Length of vector v = 9.16515
Length of vector w = 16.0935
Result of vector addtion = (5,13,21)
Two vectors v and w are not equal

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