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QUESTION 23 2 points Save Answer Hypercube is more scalable than mesh O True Fal

ID: 3858917 • Letter: Q

Question

QUESTION 23 2 points Save Answer Hypercube is more scalable than mesh O True False QUESTION 24 2 points Save Answer The law stating that the mximum speedup ofa parallel program is limited by the sequential fraction of the initial sequential program is O A. Moore's Law O B. Van Neumann's Law O C. Flynn's Law called D. Amdahl's Law QUESTION 25 2 points Save Ansv rlo method for computing T,if each process is assigned the same number of random In the Monte Car numbers to compute on at the beginning of the program eccution, we are using approach O A. master-slave O B. static O C. work pool O D. dynamic QUESTION 26 2 points S Which one of the following problems is the most embarrassingly parallel computation? O A. Heat distribution problem O B. Calculating definite integral using Monte Carlo methods C. Parallel simulation of Conway's Game of Life D Solvino linear svetems of eanatinns nsino lacohi method

Explanation / Answer

23.) False

Hypercube is less scalable than the mesh topology as Mesh can be moulded into n number of possibilities. Hence, the answer if false.

24.)  Amdahl's Law

It is the formula which gives us the theorotical knowledge of the speedup in the latency of the execution of a task.Hence, is is Amdal's law.

25.) dynamic

It is used to speed up the execution process between the files and hence, the dynamic load balancing approach is used for this purpose.

26.) Solving Linear Equations.

It is very easy to get the number of parallel steps to increase the execution time of the given equations. Hence, solving linear equation would be the example.

27.) False

28.) mpi_allgather

It is used for gathering data from all the tasks and distribute it to the combined data to all of the tasks.It is not the part of the collective communication function.

29.) Message tag.

The message tag is the mechanism for differentiating between the messages from the point-to-point MPI communication routine.

30.) synchronous

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