Write Code In C++ 5-1 Motivation: This project is to implement Priority Queue, u
ID: 3860626 • Letter: W
Question
Write Code In C++
5-1 Motivation: This project is to implement Priority Queue, using array or a complete binary tree structure. Details about priority queue can be found from http://www.cse.cuhk.edu.hk/~taoyf/course/2100sum11/lec8.pdf
5-2 Requirements: You should name your Prority Queue class as PQ. The queue must be able to hold unlimited number of integers. It has two key operations: Push and Pop, which should have the time complexity of O(logn).
5-3 Files to turn in: You need to turn in four files: makefile, main.C, PQ.C, PQ.h. You should have a main.C that reads in or generates some integers, pushes them into the PQ one by one, and pops and prints them until the PQ is empty.
5-4 Grading The total points is 12, you will get full credit if you correctly implement it using tree structure, 6 points if you correctly implement it using array. No late turn in is acceptable, any late turn in will be given 0 point. Your code must be compilable on Linux/Unix, any code that cannot be compiled by g++ will automatically get ZERO point.
Use This Main File:
#include <iostream>
#include "PQ.h"
#include <stdlib.h> /* for random number generation */
#include <time.h> /* time for random seed*/
using namespace std;
int main(){
PQ pq;
/* initialize random seed: */
srand (time(NULL));
for (int i = 1; i < 10; ++i) pq.Push(rand() % 100 + 1);
Node * p = pq.tail;
while(p != pq.head){
cout << p->val << endl;
p = p->prev;
}
for (int i = 0; i < 10; i++) cout << pq.Pop() << ", ";
}
Explanation / Answer
#include <stdio.h>
#include <stdlib.h>
#define SIZE 5
struct node
{
int data;
struct node *right,*left;
};
struct Queue
{
int front, rear;
int size;
struct node* *array;
};
struct node* newNode(int data)
{
struct node* temp = (struct node*) malloc(sizeof( struct node ));
temp->data = data;
temp->left = temp->right = NULL;
return temp;
}
struct Queue* createQueue(int size)
{
struct Queue* queue = (struct Queue*) malloc(sizeof( struct Queue ));
queue->front = queue->rear = -1;
queue->size = size;
queue->array = (struct node**) malloc(queue->size * sizeof( struct node* ));
int i;
for (i = 0; i < size; ++i)
queue->array[i] = NULL;
return queue;
}
int isEmpty(struct Queue* queue)
{
return queue->front == -1;
}
int isFull(struct Queue* queue)
{ return queue->rear == queue->size - 1; }
int hasOnlyOneItem(struct Queue* queue)
{ return queue->front == queue->rear; }
void Enqueue(struct node *root, struct Queue* queue)
{
if (isFull(queue))
return;
queue->array[++queue->rear] = root;
if (isEmpty(queue))
++queue->front;
}
struct node* Dequeue(struct Queue* queue)
{
if (isEmpty(queue))
return NULL;
struct node* temp = queue->array[queue->front];
if (hasOnlyOneItem(queue))
queue->front = queue->rear = -1;
else
++queue->front;
return temp;
}
struct node* getFront(struct Queue* queue)
{ return queue->array[queue->front]; }
int hasBothChild(struct node* temp)
{
return temp && temp->left && temp->right;
}
void insert(struct node **root, int data, struct Queue* queue)
{
struct node *temp = newNode(data);
if (!*root)
*root = temp;
else
{
// get the front node of the queue.
struct node* front = getFront(queue);
// If the left child of this front node doesn’t exist, set the
// left child as the new node
if (!front->left)
front->left = temp;
// If the right child of this front node doesn’t exist, set the
// right child as the new node
else if (!front->right)
front->right = temp;
// If the front node has both the left child and right child,
// Dequeue() it.
if (hasBothChild(front))
Dequeue(queue);
}
// Enqueue() the new node for later insertions
Enqueue(temp, queue);
}
// Standard level order traversal to test above function
void levelOrder(struct node* root)
{
struct Queue* queue = createQueue(SIZE);
Enqueue(root, queue);
while (!isEmpty(queue))
{
struct node* temp = Dequeue(queue);
printf("%d ", temp->data);
if (temp->left)
Enqueue(temp->left, queue);
if (temp->right)
Enqueue(temp->right, queue);
}
}
// Driver program to test above functions
int main()
{
struct node* root = NULL;
struct Queue* queue = createQueue(SIZE);
int i;
for(i = 1; i <= 12; ++i)
insert(&root, i, queue);
levelOrder(root);
return 0
}
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