You Do It Declaring and Using Objects In the last \"You Do It\" section, you cre
ID: 3890254 • Letter: Y
Question
You Do It Declaring and Using Objects In the last "You Do It" section, you created a class named SpaService. Now you create an application that instantiates and uses SpaService objects. 1. Open a new file in your text editor, and type the import statement needed for an interactive program that accepts user keyboard input: import java.util.Scanner; Create the shell for a class named CreateSpaServices: public class CreateSpaServices 2. 3. Between the curly braces of the CreateSpaServices class, create the shell for a mainO method for the application: public static void main(String[] args) (continues)Explanation / Answer
import java.util.Scanner;
public class CreateSpaServices
{
public static void main(String[] args)
{
String service;
double price;
SpaService firstService = new SpaService();
SpaService secondService = new SpaService();
Scanner keyboard = new Scanner(System.in);
System.out.print("Enter service >> ");
service = keyboard.nextLine();
System.out.print("Enter price >> ");
price = keyboard.nextDouble();
firstService.setServiceDescription(service);
firstService.setPrice(price);
keyboard.nextLine();
System.out.print("Enter service >> ");
service = keyboard.nextLine();
System.out.print("Enter price >> ");
price = keyboard.nextDouble();
secondService.setServiceDescription(service);
secondService.setPrice(price);
System.out.println("First service details:");
System.out.println(firstService.getServiceDescription() + " $" + firstService.getPrice());
System.out.println("Second service details:");
System.out.println(secondService.getServiceDescription() + " $" + secondService.getPrice());
}
}
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