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This area calculation program includes data members common to all shapes, such a

ID: 3892702 • Letter: T

Question

This area calculation program includes data members common to all shapes, such as a shape ID, a shape type, but does not include a unit of measure.
Unit of measure should be included.

//main.cpp
#include <iostream>//Need this header file to support the C++ I/O system
#include "circle.cpp"// including the header and implementation files
#include "square.cpp"
#include "rectangle.cpp"
#include "shape.cpp"

using namespace std;//Telling the compiler to use name space where C++ library is declared

int main( )
{
double radius = 0;
double length = 0;
double width = 0;
Square square;
Circle circle;
Rectangle rectangle;

int menuOption;//declare menu selection variable

do
{ // Initialize while loop
cout << endl << "_______________Calculate Area______________" << endl;
cout << "Select an Object" << endl;
cout << " 1: Circle" << endl;
cout << " 2: Square" << endl;
cout << " 3: Rectangle" <<endl;
cout << " 0: Exit" << endl;
cout << " Enter Your Choice: ";
cin >> menuOption;

switch(menuOption)
{

case 1:
{
cout<< "Enter the radius : " ;
cin>> radius;
circle.setRadius(radius);
cout<< "Area of the circle is "<<circle.getArea();
break;
}
case 2:
{
cout<< "Enter length of one side of the square : "<<endl;
cin >> length;
square.setLength(length);
cout<<"Area of the square is "<<square.getArea();
break;
}
case 3:
{
cout<< "Enter length of one side of the rectangle : "<<endl;
cin >> length;
rectangle.setLength(length);
cout<< "Enter width of one side of the rectangle : "<<endl;
cin>> width;
rectangle.setWidth(width);
cout<<"Area of the rectangle is "<<rectangle.getArea();
break;
}
}

}
while(menuOption!=0);

cout<<" ________________ END PROGRAM ___________________" <<endl;
}

//circle.cpp
#include "Circle.h"
#include <iostream>

using namespace std;

Circle::Circle (double r)

{

radius = r;

}

double Circle::getRadius() {

return radius;

}

void Circle::setRadius (double r){

radius = r;

}

double Circle::getArea(){

return radius * radius * 3.14159;

}

//circle.h
#include "Circle.h"
#include <iostream>

using namespace std;

Circle::Circle (double r)

{

radius = r;

}

double Circle::getRadius() {

return radius;

}

void Circle::setRadius (double r){

radius = r;

}

double Circle::getArea(){

return radius * radius * 3.14159;

}

//square.cpp
#include "Square.h"
#include <iostream>

using namespace std;

Square::Square(double len)

{

length = len;

}

double Square::getLength() {

return length;

}

void Square::setLength(double len){

length = len;

}

double Square::getArea(){

return length * length;

}

//square.h
#ifndef SQUARE_H
#define SQUARE_H
#include "shape.h"

using namespace std;

class Square : public Shape

{

public:

Square (double length =0);

double getLength();

void setLength(double length);

virtual double getArea ();

private:

double length;

};

#endif // SQUARE_H

//rectangle.cpp
#include "Rectangle.h"
#include <iostream>

using namespace std;

Rectangle::Rectangle(double len, double wid)

{

length = len;

width = wid;

}

double Rectangle::getLength() {

return length;

}

void Rectangle::setLength(double len){

length = len;

}

double Rectangle::getWidth() {

return width;

}

void Rectangle::setWidth(double wid){

width= wid;

}

double Rectangle::getArea(){

return length * width;

}

//rectangle.h
#ifndef RECTANGLE_H_INCLUDED
#define RECTANGLE_H_INCLUDED
#include <iostream>
#include "shape.h"

class Rectangle: public Shape

{

public:

Rectangle (double length =0, double width =0);

double getLength();

double getWidth();

void setLength(double length);

void setWidth(double width);

virtual double getArea ();

private:

double length;

double width;

};

#endif // RECTANGLE_H_INCLUDED

//shape.cpp
#include "shape.h"
#include <iostream>

Shape::Shape(){

area = 0;

}

double Shape::getArea(){

return area;

}

//shape.h

#ifndef SHAPE_H
#define SHAPE_H
#include <string>

class Shape{ // Base Class

public:

Shape();

double getArea();

private:

double area;

};

#endif // SHAPE_H_INCLUDED

Explanation / Answer

circle.cpp

#include "circle.h"

#include <iostream>

//using namespace std;

Circle::Circle (double r=0)

{

radius = r;

}

double Circle::getRadius() {

return radius;

}

void Circle::setRadius (double r){

radius = r;

}

double Circle::getArea(){

return radius * radius * 3.14159;

}

circle.h
#ifndef CIRCLE_H
#define CIRCLE_H
#include "shape.h"
using namespace std;

class Circle : public Shape
{

public:
Circle (double r);
double getRadius();
void setRadius (double r);
double getArea();
private:

double radius;

};

#endif // SQUARE_H

main.cpp
#include <iostream>//Need this header file to support the C++ I/O system
#include "circle.cpp"// including the header and implementation files
#include "square.cpp"
#include "rectangle.cpp"
#include "shape.cpp"

using namespace std;//Telling the compiler to use name space where C++ library is declared

int main( )
{
double radius = 0;
double length = 0;
double width = 0;
Square square;
Circle circle;
Rectangle rectangle;

int menuOption;//declare menu selection variable

do
{ // Initialize while loop
cout << endl << "_______________Calculate Area______________" << endl;
cout << "Select an Object" << endl;
cout << " 1: Circle" << endl;
cout << " 2: Square" << endl;
cout << " 3: Rectangle" <<endl;
cout << " 0: Exit" << endl;
cout << " Enter Your Choice: ";
cin >> menuOption;

switch(menuOption)
{

case 1:
{

cout<< "Enter the radius : " ;
cin>> radius;
circle.setRadius(radius);
circle.setShapeID(1);
circle.setShape_type("circle");
circle.setUnit("mm^2");
cout << "Shape ID - " << circle.getShapeID() << endl;
cout << "Shape type - " << circle.getShape_type() << endl;
cout<< "Area of the circle is "<<circle.getArea() << " " << circle.getUnit() << endl;
break;
}
case 2:
{
square.setShapeID(1);
square.setShape_type("square");
square.setUnit("mm^2");
cout<< "Enter length of one side of the square : "<<endl;
cin >> length;
square.setLength(length);
cout << "Shape ID - " << square.getShapeID() << endl;
cout << "Shape type - " << square.getShape_type() << endl;
cout<< "Area of the circle is "<<square.getArea() << " " <<square.getUnit() << endl;
break;
}
case 3:
{
rectangle.setShapeID(1);
rectangle.setShape_type("rectangle");
rectangle.setUnit("mm^2");
cout<< "Enter length of one side of the rectangle : "<<endl;
cin >> length;
rectangle.setLength(length);
cout<< "Enter width of one side of the rectangle : "<<endl;
cin>> width;
rectangle.setWidth(width);
cout << "Shape ID - " << rectangle.getShapeID() << endl;
cout << "Shape type - " << rectangle.getShape_type() << endl;
cout<< "Area of the circle is "<<rectangle.getArea() << " " << rectangle.getUnit() << endl;
break;
}
}

}
while(menuOption!=0);

cout<<" ________________ END PROGRAM ___________________" <<endl;
}

rectangle.cpp
#include "rectangle.h"
#include <iostream>

using namespace std;

Rectangle::Rectangle(double len, double wid)

{

length = len;

width = wid;

}

double Rectangle::getLength() {

return length;

}

void Rectangle::setLength(double len){

length = len;

}

double Rectangle::getWidth() {

return width;

}

void Rectangle::setWidth(double wid){

width= wid;

}

double Rectangle::getArea(){

return length * width;

}

rectangle.h
#ifndef RECTANGLE_H_INCLUDED
#define RECTANGLE_H_INCLUDED
#include <iostream>
#include "shape.h"

class Rectangle: public Shape

{

public:

Rectangle (double length =0, double width =0);

double getLength();

double getWidth();

void setLength(double length);

void setWidth(double width);

virtual double getArea ();

private:

double length;

double width;

};

#endif // RECTANGLE_H_INCLUDED

shape.cpp

#include "shape.h"

#include <iostream>

#include <string>

using namespace std;

Shape::Shape(){

area = 0;

}

double Shape::getArea(){

return area;

}

void Shape::setShapeID(int Shape_ID)

{

ShapeID = Shape_ID;

}

int Shape::getShapeID(void)

{

return ShapeID;

}

void Shape::setShape_type(string Shape_type)

{

ShapeType = Shape_type;

}

string Shape::getShape_type(void)

{

return ShapeType;

}

void Shape::setUnit(string unit)

{

unit = unitM;

}

string Shape::getUnit(void)

{

return unitM;

}

shape.h
#ifndef SHAPE_H
#define SHAPE_H
#include <string>
#include <iostream>
using namespace std;
class Shape{ // Base Class

public:

Shape();

double getArea();
void setShapeID(int Shape_ID);
void setShape_type(string Shape_type);
void setUnit(string unit);
int getShapeID(void);
string getShape_type(void);
string getUnit(void);
int ShapeID;
string ShapeType;
string unitM;

private:

double area;

};

#endif // SHAPE_H_INCLUDED

square.cpp
#include "square.h"
#include <iostream>
using namespace std;

Square::Square(double len)
{
length = len;
}

double Square::getLength() {
return length;
}

void Square::setLength(double len){
length = len;
}

double Square::getArea(){
return length * length;
}

square.h
#ifndef SQUARE_H
#define SQUARE_H
#include "shape.h"
using namespace std;
class Square : public Shape
{
public:
Square (double length =0);
double getLength();
void setLength(double length);
virtual double getArea ();
private:
double length;
};
#endif // SQUARE_H

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