You are being contracted to design and build a theme park for a leading entertai
ID: 445636 • Letter: Y
Question
You are being contracted to design and build a theme park for a leading entertainment franchise. The following is a list of needs for the theme park, supplied by the customer:
1) The theme park should prominently feature each of our five central characters.
2) Patrons should feel like they’re a part of the action – in other words, one of “us” and not one of “them.”
3) The theme park should allow flexibility for promotion of new films, games, or characters.
4) A goal of the theme park should be to sell a lot of our licensed merchandise.
5) The theme park’s employees should always be friendly to patrons.
Given these customer needs, develop a House of Quality for the theme park project including at least:
a) Four design attributes (technical responses), with corresponding technical response measures for each design attribute, as well as relationships between customer needs and design attributes marked on the HOQ diagram ?
Please type your answer!!! Thanks
Explanation / Answer
The program for the design and building of theme park begins with the development of link parks requirement and master plan .It describe the unique guest element and secondary facilities that will provide and efficient and profitable park operation.Design include market demographics , thematic requirement and budget.Careful consideration is given to the expectation of target audience.The goal is to create a park that is well balance , appropriately targeted and financially viable.
Theme park show stoppers are its rides .Rides will enable designers to select customize and coordinate their work systematically .Landscape architectures considers all the park outdoor space .It includes walls, fences, brides , paving sound , lighting ,in addition to the lush green areas. Interiors include food and beverages service retail space entertainment facilities and public areas.
The master plan provides a graphic description of the parks organization circulation pattern and zones . The size and pattern may evolves overtime .It is a statement of intent and involves a source of reference for design and construction a template to guide future growth.
Visitors experience is given first preference. Traditional architectural priorities often have to be reshuffled so that users comfort and enjoyment may not get hampered. Theme park represent complicated collection of building and space , service areas back of the house function and other necessary facilities .To maintain balance between guest experience and park operation requires careful design and lot of experience.
Attraction of the theme park include hi tech rides system , multimedia interactive theaters .In designing these environment it is essential to make sure that components compliments one another and advance technology is used. There is a facility of issuing bands with radio frequency identification, or RFID, technology to all its patrons the purpose of the bands is to provide a way for family members to always know where their loved ones are within the 140,000-square-foot facility. Kiosks within the park can be used by a parent, for example, to determine where his or her children are. Locations are identified on a map.
The focus of designing is to explore new opportunities, including wide ranging multiple “big ideas” that make sense to successfully achieve the project’s goals. Having a highly creative team to conceive strategically focused solutions. In collaboration with the Client, we determine which opportunities to further explore and develop into the next phase. Set designers create many different aspects of a theme park, both interior and exterior.
Set designers in themed entertainment are a hybrid of theatrical set designers and cinematic set designers. Because a theme park can be thought of as a "three dimensional show that one can walk through and experience," set designers are a very necessary part of the equation. In fact many interior attractions are little more than a series of overlapping sets that a ride passes through. Set design can be learned at an art school or at a theatrical school. Graphic designers create all of the signage and some other architectural facade details at a theme park. Their trade is learned at art schools. Show writer: In theme park design show writers are invaluable. The show writer is one of the most key people in conceptualizing new themed attraction ideas. Like in a film in the movie industry, every themed attraction is based on a story. Some are subtle, and some are overt. It is the show writers' job to create the compelling story that we will all experience. Further, it is then his job to collaborate with the other designers to make sure that the story is effectively communicated through the design. Jobless writers fear not. Show writing is an exciting possibility for you.
The last "layer" for any themed attraction is the prop and set decorator. These people specialize in finding the right props and artifacts to make a themed environment seem real.
This was just a sample of the types of people needed to produce a theme park. Indeed literally hundreds of trades are needed: lighting designers, carpenters, model builders, contractors, landscapers, lawyers, financial managers, sculptors, painters, actors, dancers, and vendors. The list is endless.
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