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Neeed help debugging this package testFix; import java.util.Random; public class

ID: 644285 • Letter: N

Question

Neeed help debugging this

package testFix;

import java.util.Random;

public class methods {
  
   static void restOfStory(){
      
       JOptionPane.showMessageDialog(20,"O Thank you my friend. Please come with me");
       JOptionPane.showMessageDialog(null,"You follow the man to his special tree. It had a small glow to it.");
       JOptionPane.showmessageDialog(null,"He pushes you into the tree and you get transported to another world. Next to you, you see a sword.");
      
       int pickUpSword = JOptionPane.showConfirmDialog(null, "Pick it up?", "Sword", JOptionPane.YES_NO_OPTION);
      
        if (pickUpSword == joptionPane.YES_OPTION) {
          
           swordPickUp();
           JOpinionPane.showMessageDialog(null,"You felt great about the defeat. but the golory faded as people came running towards you");
           JOptionPane.showMessageDialog(null,"You killed our pet! He was mearly just welcoming you to the town!. The towns folk grabbed onto you and hangs you.");
           gameOver();
        }
        else {
           laeveSword();
        }
   }
  
   static void swordPickUp(){
       JOptionPane.showMessageDialog(null,"A creature shows up. It begins to attack!");
      
       int creatureHealth == 10;
      
       while(creatureHealth >= 0);{
           JOptionPane.showMessageDialog(null,"Attack!");
           JOptionPane.showMessageDialog(null,"Health: " + creaturesHealth);
           --creatureHealth;
       }
      
       JOptionPane.showMessageDialog(null,'You defeated the creature!");
      
       return 0;
      
   }
  
   static void leaveSword(){
      
       int runForrest;
      
       JOptionPane.showMessageDialog(null,'Come to find out the creature was the towns pet and it was mearly greeting you. You feel relieved.");
       JOptionPane.showMessageDilog(null,"The towns folk showed up to greet you. They want to throw a party!");
      
       int joinParty = JOptionPane.showConfirmDialog(null, "Join the Party?", "DO IT MEOW!", JOptionPane.YES_NO_OPTION);
      
        if (runForrest == JOptionPane.YES_OPTION) {
          
           party();
           JOptionPane.showMessageDialog(null,"You gained their trust, and you got transported back to the old man.");
           JOptionPane.showMessageDialog(null,"Thank you for everything and the man disappeared");
           youWon();
        }
        else {
          
           JOptionPane.showMessageDialog(null,"You have angered the town's people! They Attack!");
          
           int youRun = JOptionPane.showConfirmDialog(null, "Join the Party?", "DO IT MEOW!", JOptionPane.YES_NO_OPTION);
          
            if (youRun == JOptionPane.YES_OPTION) {
              
               party();
              
            }
            else {
              
               JOptionPane.showMessageDialog(null,"They killed you");

               gameOver();
            }
        }
      
   }
  
   static void Party(){
      
        String result = JOptionPane.showInputDialog(null, "How many beers will you drink? choose between 0-4:");

        int result = Integer.parseInt(result);

      
       switch(result2){
         
       case 0:
           JOptionPane.showMessageDialog(null,"You angered the people!");
           gameOver();
           break;
       case 1:
           JOptionPane.showMessageDialog(null,"You have pleased them but they grow to dislike you");
           disLikeYou();
           break;
       case 2
           JOptionPane.showMessageDialog(null,"They love you already!");
           break;
       case 3:
           JOptionPane.showMessageDialog(null,"They Egg you on to drink more")
           break;
       case 4;
           JOptionPane.showMessageDialog(null,"you have drank to much, but they still love you");
           break;
       default:
           JOptionPaneshowMessageDialog(null,"You are to drunk and you have annoyed them./nThey grew angry.");
           gameOver();
           break;
       }
      
       return;
      
   }
  
   static void disLikeYou(){
       JOptionPane.showMessageDialog(null,"One man brought you to the back of the pub and asked you a question);
       String yourGuess = JOptionPane.showInputDialog(null, "Choose a number greater than what I am thinking.");
      
       int yourGuess2 = Integer.parseDouble((int)yourGuess);
      
       Random rand = new Random();
      
       int randomNum = rand.nextInt(20) + 5;
      
       if(yourGuess2 >= randomNumber){
           JOptionPane.showMessageDialog(null,"You got it! You are now on the peoples good side");
           return;
       }else{
           JOptionPane.showMessageDialog(null,"You failed the test and he stabbed you.");
           gameOver();
       }
   }
  
   static void gameOver(){
      
       JOptionPane.showMessageDialog(null,"Game Over Man game Over!");
       System.exit(0);
   }
  
   static void youWon(){
       JOptionPane.showMessageDialog(null,"Congrats you won!");
       System.exit(0);
   }

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And this as well.

package testFix;

import javax.swing.JOptionPane;

public class Main {
  
   public static void main(String[] args){
      
       JOptionPane.showMessageDialog(null,"This is going to be hard, Good Luck!);
       JOptionPane.showMessageDialog(null,"So this is going to be a Choose Your own Adventure Story You will have to choose the path");
       JOptionPane.showMessageDialog(null,"You are walking a path, a scary path. The Wind Hollowing through the trees. You come to a man sitting on the ground")
       JOptionPane.showMessageDialog(null,"Young warrior will you help me?");
      
       int reply = JOptionPane.showConfirmDialog(null, "Will you help?, "Help me warrior", JOptionPane.YES_NO_OPTION);
      
        if (reply == JOptionPane.YES_OPTION) {
          
           .restOfStory();
        
        }
        else {
           JOptionPane.showMessageDialog(null, "Die!");
           JOptionPane.showMessageDialog(null`"He attacks you and you fall to the ground Your life was ended.")
           Methods.gameover();
        }
      
   }
}

Explanation / Answer

HI you can find these errors I am showing you with line numbers

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