For this lab, you need to write a client and a server utilizing TCP socket conne
ID: 665346 • Letter: F
Question
For this lab, you need to write a client and a server utilizing TCP socket connections. The client must be able to connect to the server and obtain a list of available clients. After obtaining this list, the client must be able to connect to one other client on the list. The clients must then be capable of relaying text messages directly to one another without further help from the server.
You can define whatever convention you would like to indicate that a text message is complete (e.g. hitting [Enter], clicking send). Each client must send an acknowledgement to the other client that a text message has been received and displayed. You must also provide some way to disconnect and end the conversation. After disconnecting, the user should be able to retrieve a new copy of the server’s client list and connect to a new client. The connection between the two clients must be duplex, so both clients are capable of transmitting and receiving at the same time.
This can be envisioned as a simple chat application, where you can figure out who is online from the server and then talk to those other users directly.
2 Network Programming
The goal of this assignment is to learn socket programming in a peer-to-peer context. You can use any IP addresses you would like for communication. The use of the C programming language is strongly encouraged, but not required. You may also use Python. The idea behind using C is to ensure that you really use the sockets to interface with the network - don’t use any libraries that abstract away the networking part of this network application.
If you are using C, you have to use system calls like socket(), bind(), listen(), accept(), connect(), and close(). For a detailed tutorial refer to Beej’s guide:
http://beej.us/guide/bgnet/output.print/bgnet USLetter.pdf
Don’t hesitate to seek out other tutorials or reference sources online.
2.1 Hints
Here are a few hints that may help you as you write the program.
• You have to choose a server port to connect to. Ports from 1-1023 are mostly used for certain services and require administrative privileges. Use port numbers greater than at least 1023.
• Close your sockets cleanly before exiting the program. If you abort the program, the port may not be freed.
• Use at least 3 different machines to run all of the processes. You can run some, but not all, of the
processes on the same machine. For one machine, just use localhost. You can use ifconfig
(unix) or ipconfig (windows) to determine the IP address for testing across multiple machines.
• Be wary of overzealous firewalls stopping your connections - try temporarily disabling firewalls if you find your connections timeout or are denied.
• Don’t forget that Wireshark can watch what your program is transmitting, possibly helping you during debugging.
Explanation / Answer
simple code
server.c
client.c
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