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Create a project named GuessANumber with a Form that contains a guessing game wi

ID: 665789 • Letter: C

Question

Create a project named GuessANumber with a Form that contains a guessing game with five RadioButtons numbered 1 through 5. Randomly choose one of the RadioButtons as the winning button. When the user clicks a RadioButton, display a message indicating whether the user is right.

Add a Label to the Form that provides a hint. When the user’s mouse hovers over the label, notify the user of one RadioButton that is incorrect. After the user makes a selection, disable all the RadioButtons. (Farrell 670-671)

I need this in C#

Explanation / Answer

using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;

namespace WindowsFormsApplication1
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
}


private void HINT_MouseHover(object sender, EventArgs e)
    {
        HoverLocationLabel.Text = "it's an even number";


    }

    private void radioButton1_CheckedChanged(object sender, EventArgs e)
    {
        if(Button1CheckBox.Checked)
        radioButton1.Text = "incorrect";

    }

    private void radioButton2_CheckedChanged(object sender, EventArgs e)
    {
        if (Button2CheckBox.Checked)
        radioButton2.Text = "incorrect";
    }

    private void radioButton3_CheckedChanged(object sender, EventArgs e)
    {
        if (Button3CheckBox.Checked)
        radioButton3.Text = "incorrect";
    }

    private void radioButton4_CheckedChanged(object sender, EventArgs e)
    {
        if (Button4CheckBox.Checked)
        radioButton4.Text = "incorrect";
    }

    private void radioButton5_CheckedChanged(object sender, EventArgs e)
    {
        if (Button5CheckBox.Checked)
        radioButton5.Text = "incorrect";
    }
}

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