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The set of instructions given to a computer is called _____________________. a.r

ID: 670627 • Letter: T

Question

The set of instructions given to a computer is called _____________________.

a.rules

b.objectives

c.a program

d.an exercise

A ____________________ is a container that stores the projects and files for an entire application.

from file

profile

solution

template

Use this structure to answer the following questions:

DOG Class

Head

Eat

Body

Run

Legs

Play

Heart

Walk

Lungs

Bark

What are the attributes (data or properties) associated with a DOG class?

__________________________________________________________

__________________________________________________________

What are the behaviors associates with a DOG class?

__________________________________________________________

__________________________________________________________

How many instances (objects) of a DOG class are shown in this structure?

__________________________________________________________

You use the ___________________ window to set the characteristics that control an object’s appearance and behavior.

Characteristics

Object

Properties

Toolbox

The __________________________ window lists the projects and files included in a solution.

Object

Project

Properties

Solution Explorer

The Toolbox is used to ____________________________________________________.

Fix the menu

Add buttons to your toolbar

Add controls to your form

Customize the IDE

A form’s height is ______________________.

A property

A method

An event

The clicking of a form is _________________________.

A property

A method

An event

ShowDialog, used by a FileDialog object to display itself, is ______________________.

A property

A method

An event

The _____________________ property controls the text appearing in the title bar on a Windows Form object.

Caption

FormCaption

Text

Title

TitleBar

You give an object a more meaningful name by setting the object’s _________________ property.

a.Application

b. Caption

c.Form

d. Name

e. Text

Explain the difference between object’s Text property and its Name property.

_______________________________________________________________________

_______________________________________________________________________

_______________________________________________________________________

_______________________________________________________________________

_______________________________________________________________________

DOG Class

Head

Eat

Body

Run

Legs

Play

Heart

Walk

Lungs

Bark

Explanation / Answer

1) -> The set of instructions given to a computer is called
Ans: A program
2)A ____________________ is a container that stores the projects and files for an entire application.

Ans: Solution

3) DOG Class
a) What are the attributes (data or properties) associated with a DOG class?
Ans:- organs -> Head, Body, Legs, Heart, Lungs

b)What are the behaviors associates with a DOG class?
Ans: Eat, Run, Play, Walk , Bark

c)How many instances (objects) of a DOG class are shown in this structure?

Ans: One class is shown.
As per heading its a class definition, So no object or instance
created.

4)You use the ___________________ window to set the characteristics that control an object’s appearance and behavior.
Ans: Properties

5)The __________________________ window lists the projects and files included in a solution.
Ans: Solution Explorer

6)The Toolbox is used to _ ?
Ans: Add controls to your form

7)A form’s height is
Ans:A property

8)The clicking of a form is ________
Ans: An event
9)The _____________________ property controls the text appearing in the title bar on a Windows
Ans: Title

10)You give an object a more meaningful name by setting the object’s _________________ property.
Ans: d) Name

11)Explain the difference between object’s Text property and its Name property.
Ans:
Text property = Its value of the object to be displayed
Name property = Its the id /name of object, which can be used to access in the program.

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