can someone please implement these very instructions and provide the MATHEMATICA
ID: 3209984 • Letter: C
Question
can someone please implement these very instructions and provide the MATHEMATICA code for this.
hand written will be preferable for clear readability thank you.
athehatcd assi, h one .nb tile per probiem. Section Problem #'s 1. (Mathematica) Implement the bisection method to solve (i.e., find a root of) a non-linear 3.1 function. Use the quadratic function from class f(x) = 6x2-7x + 2, Use initial values of a = 06, b = 1.0. Loop until the absolute relative error (ie, lxm-Xprevl/lxml) is less than 10-5. Print the computed root ("Roots #"), as well as the number of iterations required to achieve this (print something of the form." Num iterations-#"Explanation / Answer
n x accuracy x f(x) 2 0.7 0.7 0.04 3 0.65 0.7 -0.015 4 0.675 0.7 0.00875 5 0.6625 0.7 -0.0040625 6 0.66875 0.67 0.002109375 7 0.665625 0.67 -0.00103515625 8 0.6671875 0.67 5.224609375E-4 9 0.66640625 0.666 -2.60009765625E-4
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