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Need to make a JAVA GUI Hangman game: 1. Show some graphical representation of p

ID: 3529249 • Letter: N

Question

Need to make a JAVA GUI Hangman game: 1. Show some graphical representation of progress thru the number of guesses a player has. 2. Implement a computer player (AI). The computer player needs to decide what letters to guess or what words to select from. You implement 2 different types of strategies. You must use EITHER inheritance or interface. a) strategy one: Systematic player. Guesses along a common list of letters in the alphabet. b) Random player: randomly selects a valid character. 3.Indicate who won and the game is over (JLabel or dialog box). Make sure game cant' continue after game is over.

Explanation / Answer

Hey, I'm not able to post the answer as a single answer. The program is too big...So i am posting it in multiple posts. Please follow the line numbers accordingly:


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