Need to make a JAVA GUI Hangman game: 1. Show some graphical representation of p
ID: 3529507 • Letter: N
Question
Need to make a JAVA GUI Hangman game: 1. Show some graphical representation of progress thru the number of guesses a player has. Please try to implement JFrame for entire game, 2 JPanels (one for input and one for output), some graphical space for out put (textbox(es)), drawings of the hangman, text box or large number of buttons, or a list box for input. 2. Implement a computer player (AI). The computer player needs to decide what letters to guess or what words to select from. You implement 2 different types of strategies. You must use EITHER inheritance or interface for these two types of strategies. a) strategy one: Systematic player. Guesses along a common list of letters in the alphabet. b) Random player: randomly selects a valid character. c) Neither of these options alone will guess a word in 10 or 15 guesses very often so you may create a more clever version of the player that guesses some number of guesses from the systematic list, then switches to either using random guesses (not likely to be that helpful) or starts guessing based on a list of known words that have those letters in them (especially easy to implement if you know what the word starts with). Before your program starts up, you will need to specify a list of words, a list of valid guesses, and what type of computer player (ie. Systematic, random, or clever (if available)) you want to play against. This will be done as a command line argument (see below) Write a main method, which will accept three command line argumentsExplanation / Answer
please post the qestion with advance editor
Related Questions
Hire Me For All Your Tutoring Needs
Integrity-first tutoring: clear explanations, guidance, and feedback.
Drop an Email at
drjack9650@gmail.com
drjack9650@gmail.com
Navigate
Integrity-first tutoring: explanations and feedback only — we do not complete graded work. Learn more.