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I have a program that uses 2-D arrays to complete, and possibly some created fun

ID: 3546186 • Letter: I

Question

I have a program that uses 2-D arrays to complete, and possibly some created functions. Because it would be tedious for me to write down all of the code instructions, they can be accessed through this link:


https://www.dropbox.com/s/vr48tklf4fejis5/program_rules.docx


The document may seem long, but it is mostly just filled with example test cases so you can get a clearer view of how exactly the program should look like.

I would really appreciate if the answer to the program is provided through a link in which I can view it with all of its indentations (chegg doesn't show indentations).

Explanation / Answer

please rate - thanks


if you don't normally use #include <conio.h> and getch(); just remove them


http://ideone.com/6LFiEh


error checking

your data




#include <stdio.h>
#include <conio.h>
int games();
void play(int);
void initialize(int[][8]);
void fillboard(int[][8]);
void print(int,int[][8]);
int bombs();
void placebombs(int[][8],int);
int main()
{
int i,j,n;
n=games();
for(i=1;i<=n;i++)
   {play(i);
     }
getch();       
return 0;
}
int games()
{int n;
printf("How many games do you want to play? ");
scanf("%d",&n);
return n;
}
int check(int i,int j,int board[][8])
{if(board[i][j]==9)
     return 1;
return 0;
}
void fillboard(int board [][8])
{int i,j,count;
for(i=0;i<8;i++)
    for(j=0;j<8;j++)
        {count=0;
        if(board[i][j]!=9)
            {if(i!=0&&j!=0)
                count+=check(i-1,j-1,board);
             if(i!=0)
                  count+=check(i-1,j,board);
              if(i!=0&&j!=7)
                       count+=check(i-1,j+1,board);
               if(j!=0)    
                      count+=check(i,j-1,board);
               if(j!=7)
                      count+=check(i,j+1,board);
               if(i!=7&&j!=0)
                     count+=check(i+1,j-1,board);
                if(i!=7)
                     count+=check(i+1,j,board);
                if(i!=7&&j!=7)
                     count+=check(i+1,j+1,board);                    
             board[i][j]=count;
             }       
          }      
         
          }          
   

void print(int game,int board[][8])
{int i,j;

for(i=0;i<8;i++)
    {for(j=0;j<8;j++)
        if(board[i][j]==9)
            printf(" *");
        else
            printf("%2d",board[i][j]);
     printf(" ");
     }
}
void play(int game)
{int board[8][8],n;
printf("Game #%d ",game);
initialize(board);
n=bombs();
placebombs(board,n);
fillboard(board);
print(game,board);
}
void initialize(int board[][8]) //initialize all loacations to 0
{int i,j;
for(i=0;i<8;i++)
   for(j=0;j<8;j++)
       board[i][j]=0;
}
int bombs()
{int n;
printf("How many bombs are on the board? ");
scanf("%d",&n);
return n;
}
void placebombs(int board[][8],int n)
{int i,j;
printf("What are the locations of each bomb? ");
while(n>0)    //get bomb locations
   {scanf("%d",&i);
   scanf("%d",&j);
    if(i<0||i>7||j<0||j>7)
         printf("invalid location re-enter ");
    else if(board[i][j]==9)
         printf("bomb already placed there re-enter ");
    else
         {board[i][j]=9;
         n--;
         }
    }
   
    }