Academic Integrity: tutoring, explanations, and feedback — we don’t complete graded work or submit on a student’s behalf.

Find the solution using C language 1. MULTI-FUNCTION CLIENT AND SERVER: This pro

ID: 3748125 • Letter: F

Question

Find the solution using C language

1. MULTI-FUNCTION CLIENT AND SERVER: This problem involves the development of a simple client-server application. Upon execution, the client should print a menu of possible commands, and prompt the user to enter the number of a command which should be executed on the server. Then, the client should send the number to the server (which is waiting to read requests on a predefined UDP port). The server should read the number from the client and execute the appropriate command, returning the results (as a string) to the client. The client should print the reply to the console and then be ready to accept additional commands from the user The command that should be available are: 1. Current time 2. PID (process ID) of the server 3. Random number between 1 and 20, inclusive Note: The Application Layer Protocol should be clearly defined, and must exchange data in ASCII format only. The server should be connectionless and iterative, i.e.only process one request at a time (see net2/server.c). Don't worry about making the communication reliable, e.g. by adding timeouts, etc

Explanation / Answer

SERVER

#include <sys/types.h>

#include <sys/socket.h>

#include <stdio.h>

#include <netinet/in.h>

#include <signal.h>

#include <unistd.h>

int main()

{

int server_sockfd, client_sockfd;

int server_len, client_len;

struct sockaddr_in server_address;

struct sockaddr_in client_address;

server_sockfd = socket(AF_INET, SOCK_STREAM, 0);

server_address.sin_family = AF_INET;

server_address.sin_addr.s_addr = htonl(INADDR_ANY);

server_address.sin_port = htons(9734);

server_len = sizeof(server_address);

bind(server_sockfd, (struct sockaddr *)&server_address,server_len);

/* Create a connection queue, ignore child exit details and wait for

clients. */

listen(server_sockfd, 5);

signal(SIGCHLD, SIG_IGN);

while(1) {

char ch;

printf("server waiting ");

/* Accept connection. */

client_len = sizeof(client_address);

client_sockfd = accept(server_sockfd,(struct sockaddr *)&client_address, &client_len);

/* Fork to create a process for this client and perform a test to see

whether we're the parent or the child. */

if(fork() == 0) {

/* If we're the child, we can now read/write to the client on

client_sockfd.

The five second delay is just for this demonstration. */

read(client_sockfd, &ch, 1);

sleep(5);

ch++;

write(client_sockfd, &ch, 1);

close(client_sockfd);

exit(0);

}

/* Otherwise, we must be the parent and our work for this client is

finished. */

else {

close(client_sockfd);

}

}

}

CLIENT

#include<stdio.h>

#include<unistd.h>

#include<sys/types.h>

#include<string.h>

#include<sys/socket.h>

#include<arpa/inet.h>

#include<netinet/in.h>

void main()

{

int sid;

char s[10]={},s1[10]={};

struct sockaddr_in ssock,csock;

sid=socket(AF_INET,SOCK_STREAM,0);

ssock.sin_family=AF_INET;

ssock.sin_addr.s_addr=inet_addr("127.0.0.1");

ssock.sin_port=htons(9734);

connect(sid,(struct sockaddr *)&ssock,sizeof(ssock));

while(1)

{

printf(" Enter the string:");

scanf("%s",s);

write(sid,(void*)s,strlen(s));

if(strlen(s)==0)

break;

sleep(1);

read(sid,(void*)s1,sizeof(s1));

printf(" The received string is:%s ",s1);

}

close(sid);

}

Hire Me For All Your Tutoring Needs
Integrity-first tutoring: clear explanations, guidance, and feedback.
Drop an Email at
drjack9650@gmail.com
Chat Now And Get Quote