Academic Integrity: tutoring, explanations, and feedback — we don’t complete graded work or submit on a student’s behalf.

While one widely held view maintains playing video games is intellectually lazy,

ID: 3829119 • Letter: W

Question

While one widely held view maintains playing video games is intellectually lazy, such play actually may strengthen a range of cognitive skills such as spatial navigation, reasoning, memory and perception, according to several studies reviewed in the article. This is particularly true for shooter video games that are often violent.

A 2013 meta-analysis found that playing shooter video games improved a player’s capacity to think about objects in three dimensions, just as well as academic courses to enhance these same skills, according to the study. “This has critical implications for education and career development, as previous research has established the power of spatial skills for achievement in science, technology, engineering and mathematics,” Granic, the author said. This enhanced thinking was not found with playing other types of video games, such as puzzles or role-playing games.

Another stereotype the research challenges is the socially isolated gamer. More than 70 percent of gamers play with a friend and millions of people worldwide participate in massive virtual worlds through video games such as “Farmville” and “World of Warcraft,” Multiplayer games become virtual social communities, where decisions need to be made quickly about whom to trust or reject and how to lead a group, the authors said. People who play video games, even if they are violent, that encourage cooperation are more likely to be helpful to others while gaming than those who play the same games competitively, a 2011 study found.

At the same time, decades of research provides a laundry list of negative effects on developing minds and body have evolved: sedentary lifestyle, lack of social engagement, problems with attention, avoidance of developmental tasks, increased aggression or violence, seizures and repetitive stress injuries.

Some psychologist are recommending that teams of psychologists, clinicians and game designers work together to develop approaches to mental health care that integrate video game playing with traditional therapy. Discuss these alternate views. What boundaries should be in place when the integrated video game is developed? Include what you see as future outcomes with each scenario.

Explanation / Answer

The concept big integrated video gaming with physical therapy deals with physical playing of games. The games are developed with motion sensors. So that can move there body to place the games. This type of games are popular vin PlayStation 3. But best results will be in future.

For example a mall Dubai had a running simulator. In this person run on a thread mill surrounded by displays. Whenever the person moves it displays the appropriate movement. With this type of games both mental and physical exercise will be achieved.

A video with the motion control. I mean totally motion controlled games will rule the future.