In order to increase revenue, many video game publishers sell downloadable conte
ID: 3129464 • Letter: I
Question
In order to increase revenue, many video game publishers sell downloadable content (DLC) separately from the main game. Such content could include additional costumes for the playable characters, additional online game modes, special weapons, etc. A recent industry survey polled 997 game players ages 20 to 30 asking them how important DLC was to their enjoyment of a game. In that sample, 518 people reported that DLC was "very important" to them. Calculate the lower bound of a 90% confidence interval for the true proportion of game players in this age group who believe that DLC is "very important." Take all calculations to three decimal places and report your answer to three decimal places.
Explanation / Answer
Whatis the standard deviation?
Without it yo cant anwser the problem
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