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My game of fifteen is not working here is my code. /** * fifteen.c * * Computer

ID: 3596499 • Letter: M

Question

My game of fifteen is not working here is my code.

/**
* fifteen.c
*
* Computer Science 50
* Problem Set 3
*
* Implements Game of Fifteen (generalized to d x d).
*
* Using fifteen d
*
* wherebt the board's dimensions are to be d x d,
* where d must be in [DIM_MIN,DIM_MAX]
*
* Note that usleep is obsolete, but it offers more granularity than
* sleep and is simpler to use then nanosleep; man usleep for more.
*/

#define _XOPEN_SOURCE 500

#include <cs50.h>
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>

// Restrictions
#define DIM_MIN 3
#define DIM_MAX 3

// board
int board[DIM_MAX][DIM_MAX];

// dimensions
int d;

// prototypes
void clear(void);
void greet(void);
void init(void);
void draw(void);
bool move(int tile);
bool won(void);

int main(int argc, string argv[]);
{
// ensure proper usage
if (argv != 2)
{
printf("Usage: fifteen d ");
return 1;
}
// ensure valid dimensions
d = atoi(argv[1]);
if (d < DIM_MIN || d > DIM_MAX)
{
printf("Board must be between %i x %i and %i x %i, inclusive. ",
DIM_MIN, DIM_MIN, DIM_MAX, DIM_MAX;
return 2;
}
// open log
FILE* file =fopen("log.txt", "w");
if(file == Null)
{
return 3;
}

// greet user with instructions
greet();

// initialize the board
init();
// accept moves until someone wins
while (true)
{
// clear screen
clear();

// draw the current state of the board
draw();

// log the current state of the baord
for (int i = 0; i < d; j++)
{
fprintf(file, "%i", board[i][j]);
if ( j < d - 1)
{
fprintf(file, "l");
}
}
fprintf(file, " ");
}
fflush(file);

// check for win
if (won())
{
printf("ftw! ");
break;
}
// prompt for move
printf("Tile to move: ");
int tile = get_int();

// quit if user inputs 0
if (tile == 0)
{
break;
}
// log the move
fprintf(file, "% ", tile);
fflush(file);

// move if possible else report illegal move
if (!move(tile))
{
printf(" illegal move. ");
usleep(500000);
}
// sleep for animations sake
usleep(500000);
// close log
fclose(file);
return 0;

}

/**
* Clears screen using ANSI escape sequences.
* /
* void clear(void)
{
clear();
printf("WELCOME TO GAME OF FIFTEEN ");
usleep(200000);
}

/**
* Initializes the game's board with tiles numbering 1 through d * d - 1
* (i.e., fills 2d array with values but does not actually print them).
*/
void init(void)
{
int counter = d * d, tmp = d;

if(--counter % 2 != 0) {
tmp--;

for(int i = 0, j = d - 1; i < d - 3; i++, j--) board[d-1][i] = j;

board[d - 1][d - 1] = 0;
board[d - 1][d - 2] = 2;
board[d - 1][d - 3] = 1;

}

for(int i = 0; i < tmp; i++)
for(int j = 0; j < d; j++) {
board[i][j] = counter --;
}

}

/** Prints board in present state
*
*/
void draw(void)
{
for(int i = 0; i < d; i++) {
for(int j = 0; j < d; j++) {
if(board[i][j] < 10) printf(" ");
printf("%i", board[i][j]);
}

printf(" ");
}
}

/**
* If tile borders empty space, move tile and return true, else
* returns false
*/
bool move(int tile)
{
int x = - 1, y;

for(int i = 0; i < d; i++)
for(int j = 0; j < d; j++)
if(board[i][j] == tile) {
x = i;
y = j;
break;

}

if(x == -1) return false;

if(x-1 >= 0 && board[x-1][y] == 0) {
board[x-1][y] = tile;
board[x][y] = 0;
return true;
} else if(x+1 < d && board[x+1][y] == 0) {
board[x+1][y] = tile;
board[x][y] = 0;
return true;
} else if(y - 1 >= 0 && board[x][y-1] == 0) {
board[x][y+1] = tile;
board[x][y] = 0;
return true;

}

return false;

}

/**
* Returns true if the game is won
* else false
*/

bool won(void)
{

for(int i = 0; i < d; i ++) {
for(int j = 0; j < d; j++)
if(j+1 < d && board[i][j] > board[i][j+1])
return false;

if(i+1 < d && board[i][d-1] > board[i+1][0])
return false;

int testArr[(d*d)];
int counter = 0;

// put all 10 array
for(int i = 0; counter < (d*d); i++ for(int j = 0; j < d; j++ testArr[counter++] = board[i][j];
check for all array in ascending order
for(int i = 0; i < counter - 2; i++) if(testArr[i] > testArr[i+1]) return false;

return true
}

here are my errors -lcrypt -lcs50 -lm -o fifteen
fifteen.c:44:2: error: expected identifier or '('
{
^
fifteen.c:136:3: error: '/*' within block comment [-Werror,-Wcomment]
/**
^
fifteen.c:235:21: error: declaration shadows a local variable [-Werror,-Wshadow]
for(int i = 0; counter < (d*d); i++ for(int j = 0; j < d; j++ testArr[counter++] = board[i][j];
^
fifteen.c:223:19: note: previous declaration is here
for(int i = 0; i < d; i ++) {
^
fifteen.c:235:49: error: expected ')'
for(int i = 0; counter < (d*d); i++ for(int j = 0; j < d; j++ testArr[counter++] = board[i][j];
^
fifteen.c:235:16: note: to match this '('
for(int i = 0; counter < (d*d); i++ for(int j = 0; j < d; j++ testArr[counter++] = board[i][j];
^
fifteen.c:240:11: error: expected statement
}
^
fifteen.c:277:1: error: expected '}'
^
fifteen.c:221:7: note: to match this '{'
{

Explanation / Answer

#define _XOPEN_SOURCE 500

#include <cs50.h>
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>

#define DIM_MIN 3
#define DIM_MAX 3

int board[DIM_MAX][DIM_MAX];
int d;

void clear(void);
void greet(void);
void init(void);
void draw(void);
bool move(int tile);
bool won(void);

int main(int argc, string argv[])
{
    if (argc != 2)
    {
        printf("Usage: fifteen d ");
        return 1;
    }
    d = atoi(argv[1]);
    if (d < DIM_MIN || d > DIM_MAX)
    {
        printf("Board must be between %i x %i and %i x %i, inclusive. ",
            DIM_MIN, DIM_MIN, DIM_MAX, DIM_MAX);
        return 2;
    }
    FILE* file = fopen("log.txt", "w");
    if (file == NULL)
    {
        return 3;
    }
    greet();
    init();
    while (true)
    {
        clear();
        draw();
        for (int i = 0; i < d; i++)
        {
            for (int j = 0; j < d; j++)
            {
                fprintf(file, "%i", board[i][j]);
                if (j < d - 1)
                {
                    fprintf(file, "|");
                }
            }
            fprintf(file, " ");
        }
        fflush(file);
        if (won())
        {
            printf("ftw! ");
            break;
        }
        printf("Tile to move: ");
        int tile = GetInt();
        if (tile == 0)
        {
            break;
        }
        fprintf(file, "%i ", tile);
        fflush(file);
        if (!move(tile))
        {
            printf(" Illegal move. ");
            usleep(500000);
        }
        usleep(500000);
    }
    fclose(file);
    return 0;
}
void clear(void)
{
    printf("");
    printf("[%d;%dH", 0, 0);
}
void greet(void)
{
    clear();
    printf("WELCOME TO GAME OF FIFTEEN ");
    usleep(2000000);
}
void init(void)
{
    int row = 0;
    int column = 0;
    // TODO
    for (int i = (d*d)-1 ; i > 0 ; i--)
    {
        board[row][column] = i;
        column++;
        if (column>(d-1))
        {
            column=0;
            row++;
        }
    }
    if (d%2==0)
    {
        board[d-1][d-2] = 2;
        board[d-1][d-3] = 1;
    }
}
void draw(void)
{
    for (int x =0 ; x < d ; x++)
    {
        for (int y = 0 ; y < d ; y++)
        {
            printf("%i ", board[x][y]);
        }
     printf(" ");
    }
}
bool move(int tile)
{
    int x;
    int y;
    for (x =0 ; x < d ; x++)
        {
        for (y = 0 ; y < d ; y++)
            {
            if (tile == board[x][y])
            {
                if ((board[x+1][y]==0)&&((x+1)<d))
                {
                    board[x+1][y]=tile;
                    board[x][y] = 0;
                    return true;
                }
                else if ((board[x-1][y]==0)&&(x-1)>=0)
                {
                    board[x-1][y]=tile;
                    board[x][y]=0;
                    return true;
                }
                else if ((board[x][y+1]==0)&&((y+1)<d))
                {
                    board[x][y+1]=tile;
                    board[x][y]=0;
                    return true;
                }
                else if ((board[x][y-1]==0)&&((y-1)>=0))
                {
                    board[x][y-1]=tile;
                    board[x][y]=0;
                    return true;
                }
            }
        }
    }
    return false;
}
bool won(void)
{
    int counter = 1;
    for (int x = 0 ; x< d ; x++)
    {
        for (int y = 0 ; y < d ; y++)
        {
            if (board[x][y] == counter)
            {
                counter++;
                if ((counter==(d*d)-1) && (board[d-1][d-1]==0))
                {
                    return true;
                }
            }
            else
            {
                return false;
                break;
            }
        }
    }
  
    return false;
}

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