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using c++ can I please have an implementation of each fuction(BSTree.cpp)file //

ID: 3736307 • Letter: U

Question

using c++ can I please have an implementation of each fuction(BSTree.cpp)file
//
// Laboratory 9                                    BSTree.h
//
// Class declarations for the linked implementation of the Binary
// Search Tree ADT -- including the recursive helpers of the
// public member functions
//
//--------------------------------------------------------------------

#ifndef BSTREE_H
#define BSTREE_H

#include <stdexcept>
#include <iostream>


using namespace std;

template < typename DataType, class KeyType >    // DataType : tree data item
class BSTree                                     // KeyType : key field
{
public:

    // Constructor
    BSTree ();                         // Default constructor
    BSTree ( const BSTree<DataType,KeyType>& other );   // Copy constructor
    BSTree& operator= ( const BSTree<DataType,KeyType>& other );
        // Overloaded assignment operator

    // Destructor
    ~BSTree ();

    // Binary search tree manipulation operations
    void insert ( const DataType& newDataItem ); // Insert data item
    bool retrieve ( const KeyType& searchKey, DataType& searchDataItem ) const;
                                                  // Retrieve data item
    bool remove ( const KeyType& deleteKey );            // Remove data item
    void writeKeys () const;                      // Output keys
    void clear ();                                // Clear tree

    // Binary search tree status operations
    bool isEmpty () const;                        // Tree is empty
    // !! isFull() has been retired. Not very useful in a linked structure.

    // Output the tree structure -- used in testing/debugging
    void showStructure () const;

    // In-lab operations
    int getHeight () const;                       // Height of tree
    int getCount () const;     // Number of nodes in tree
    void writeLessThan ( const KeyType& searchKey ) const; // Output keys < searchKey

protected:

    class BSTreeNode                  // Inner class: facilitator for the BSTree class
    {
      public:
   
        // Constructor
        BSTreeNode ( const DataType &nodeDataItem, BSTreeNode *leftPtr, BSTreeNode *rightPtr );

        // Data members
        DataType dataItem;         // Binary search tree data item
        BSTreeNode *left,    // Pointer to the left child
                   *right;   // Pointer to the right child
    };

    // Recursive helpers for the public member functions -- insert
    // prototypes of these functions here.
    void showHelper      ( BSTreeNode *p, int level ) const;


    // Data member
    BSTreeNode *root;   // Pointer to the root node
};

#endif // define BSTREE_H

Explanation / Answer

Code:

#ifndef BSTREE_H

#define BSTREE_H

#include <stdexcept>

#include <iostream>

using namespace std;

template < typename DataType, class KeyType > // DataType : tree data item

class BSTree // KeyType : key field

{

public:

// Constructor

BSTree (); // Default constructor

BSTree ( const BSTree<DataType,KeyType>& other ); // Copy constructor

BSTree& operator= ( const BSTree<DataType,KeyType>& other );

                          // Overloaded assignment operator

// Destructor

~BSTree ();

// Binary search tree manipulation operations

void insert ( const DataType& newDataItem ); // Insert data item

bool retrieve ( const KeyType& searchKey, DataType& searchDataItem ) const;

// Retrieve data item

bool remove ( const KeyType& deleteKey ); // Remove data item

void writeKeys () const; // Output keys

void clear (); // Clear tree

// Binary search tree status operations

bool isEmpty () const; // Tree is empty

// !! isFull() has been retired. Not very useful in a linked structure.

// Output the tree structure -- used in testing/debugging

void showStructure () const;

/*

int getHeight () const; // Height of tree

int getCount () const;              // Number of nodes in tree

void writeLessThan ( const KeyType& searchKey ) const; // Output keys < searchKey

*/

protected:

class BSTreeNode // Inner class: facilitator for the BSTree class

{

public:

// Constructor

BSTreeNode ( const DataType &nodeDataItem, BSTreeNode leftPtr, BSTreeNode rightPtr );

// Data members

DataType dataItem; // Binary search tree data item

BSTreeNode *left, // Pointer to the left child

   *right; // Pointer to the right child

};

// Recursive helpers for the public member functions -- insert

// prototypes of these functions here.

void showHelper ( BSTreeNode *p, int level ) const;

// Data member

BSTreeNode *root; // Pointer to the root node

};

#endif   // define BSTREE_H

Example

//--------------------------------------------------------------------

//

// Laboratory 9 show9.cpp

//

// Linked implementation of the showStructure operation for the

// Binary Search Tree ADT

//

//--------------------------------------------------------------------

//--------------------------------------------------------------------

template < typename DataType, typename KeyType >

void BSTree<DataType,KeyType>:: showStructure () const

// Outputs the keys in a binary search tree. The tree is output

// rotated counterclockwise 90 degrees from its conventional

// orientation using a "reverse" inorder traversal. This operation is

// intended for testing and debugging purposes only.

{

if ( root == 0 )

   cout << "Empty tree" << endl;

else

{

   cout << endl;

   showHelper(root,1);

   cout << endl;

}

}

// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

template < typename DataType, typename KeyType >

void BSTree<DataType,KeyType>:: showHelper ( BSTreeNode *p,

   int level ) const

// Recursive helper for showStructure.

// Outputs the subtree whose root node is pointed to by p.

// Parameter level is the level of this node within the tree.

{

   int j; // Loop counter

   if ( p != 0 )

   {

showHelper(p->right,level+1); // Output right subtree

for ( j = 0 ; j < level ; j++ ) // Tab over to level

cout << " ";

cout << " " << p->dataItem.getKey(); // Output key

if ( ( p->left != 0 ) && // Output "connector"

   ( p->right != 0 ) )

   cout << "<";

else if ( p->right != 0 )

   cout << "/";

else if ( p->left != 0 )

   cout << "\";

cout << endl;

showHelper(p->left,level+1); // Output left subtree

}

}